Garry's Mod
Fair Damage
Mostrando 1-10 de 17 aportaciones
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Actualización: 20 MAR 2021 a las 4:16

- Added sliders for helicopter damage. ('sk_helicopter_health' doesn't seem to do anything, so didn't add a slider for that.)
- Added a slider for Antlion damage.
- Expanded some sliders' range to accomodate the values they hold. (Increased Antlion Guard slider max value to 1000, since his default health is 500, way over the usual slider's 120 limit.)

Actualización: 18 NOV 2020 a las 2:00

Restored stunstick damage slider, and added Zombine health slider.

Actualización: 10 NOV 2020 a las 5:12

Added combine ball damage setting.

Actualización: 15 ABR 2020 a las 12:30

Settings are now autosaved! (They were already autoloaded before, long story.) Took me only four years.

Actualización: 15 DIC 2019 a las 11:41

Reduced default shotgun proficiency to 'good' from 'perfect'. Feels more fair to me.

Actualización: 25 SEP 2019 a las 10:44

Autoload support. Preset named autoload will.. autoload on map startup, if it exists.

Actualización: 12 SEP 2019 a las 7:41

Added weapon damage sliders.

Actualización: 3 SEP 2019 a las 6:56

Added preset support.

Actualización: 24 AGO 2019 a las 4:58

Added MORE sliders! YEAH!

Actualización: 15 AGO 2019 a las 13:19

Added Configuration section, located under Fair Damage category in Options tab. (SandBox Spawn Menu.)
Very limited.