Stellaris

Stellaris

ISBS: Doomsday Weapons & Ships
Showing 11-20 of 54 entries
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Update: Sep 22, 2017 @ 10:11am

  • Initial compatibility hotfix for Stellaris 1.8.
  • Added ship name / design localisations (Thanks to Spectrum for all the work done in updating the localisations, and sorry it took so long to update!)
  • Added Brazilian Localisation (Thanks to Salomus for the translation, and sorry it took so long to update as well!)
  • Reduced crisis damage / hp scaling by ~35%
  • Removed planet plane modifications for better compatibility with other mods
  • Removed fleet power calculation modifications now that the overflow issue has been fixed.

Update: Jun 23, 2017 @ 7:11am

  • Reverted version number back to 1.6.2

Update: Jun 15, 2017 @ 8:26am

  • 1.7 compatibility patch.

Update: Jun 7, 2017 @ 12:24am

  • Fixed Upload.

Update: Jun 7, 2017 @ 12:16am

  • Nerfed Fallen Titans (25% increased build time, -40% armour, -2000 base hp, -3500 base shields).
  • Tweaked habitable planets scaling so it doesn't become too crazy at higher values.
  • Another attempt to fix system sliding.

Update: May 22, 2017 @ 2:39am

  • Fixed the system sliding bug, you can use arrows to navigate through systems again.

Update: May 9, 2017 @ 11:29pm

  • Yet another ringworld fix...

Update: May 9, 2017 @ 1:00pm

  • Fixed more ringworld scaling issues. That should be (hopefully) the last of them.

Update: May 9, 2017 @ 12:24pm

  • Updated for 1.6 compatibility

Update: May 8, 2017 @ 3:34am

  • Fixed a UI bug caused by conflicting button names (Thanks to Spectrum for pointing it out).