Europa Universalis IV

Europa Universalis IV

Build multiple buildings at a time
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Opdatering: 11. okt. 2016 kl. 15:36

  • corrected required amount of money for building dock (100 ducats) & drydock (300 ducats) (vanilla prices changed in 1.18)

Opdatering: 11. okt. 2016 kl. 13:49

  • updated for new EU4 Version (1.18)
    • the new update added a "while" effect, because of that buildings are now built/demolished in as many provinces as possible (instead of in max. 100 provinces)

  • added decisions to demolish buildings in owned provinces
  • added matching option decisions to fade in/out decisions to demolish/construct buildings

Opdatering: 1. okt. 2016 kl. 7:54

  • removed the "on_actions" file, mod should be now compatible with mods changing the "on_startup" on action
    • the introduction event should be triggered in the first few days (or at least in the first few months)

Opdatering: 22. aug. 2016 kl. 13:26

  • bug fix
    • buildings now get replaced by new ones that you build with the decisions
      • before decisions weren't enactable, if there was a previous building in the provinces and no building slot was free
      • now the replaced buildings get removed in order to make space for the new ones
        • bonuses of the buildings will still be there while the new ones get build
        • NOTE: if forts are replaced, they still will give the fort level AND cost you the specific amount of fort maintenance (fort lvl.2 -> 1 ducat, fort lvl. 4 -> 2 ducats, fort lvl. 6 -> 3 ducats) irrespective of your actual fort maintenance modifier and you can't "disable" the replaced forts

Opdatering: 11. juni 2016 kl. 20:42

  • fixed a bug for building cathedrals

Opdatering: 11. juni 2016 kl. 15:51

Opdatering: 8. juni 2016 kl. 7:47

  • fixed a bug, which let you build buildings in provinces where they normally can't be build
    • (e.g. building naval buildings in inland provinces)

Opdatering: 5. juni 2016 kl. 7:02

Opdatering: 5. juni 2016 kl. 6:55

Opdatering: 5. juni 2016 kl. 6:53