Stellaris

Stellaris

Germania
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Update: Feb 23, 2018 @ 8:41pm

v1.200a Cherryh Compliant update

Update: Dec 7, 2017 @ 6:50am

v1.190a Boulle Compliant update

Update: Dec 3, 2017 @ 1:21pm

v1.183a

Added another Ship Skin & City Set.
Thanks to a commission by Tom1561.

Update: Dec 3, 2017 @ 1:16pm

STEAM BLURB
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Formerly 'German people, ship, planet & star names' - (2.1.+ Niven)
Banned by Paradox... because pixels can be political... Mod does in fact work with Stellaris & has done for over a year.

3000+ planet, nebula & star-systems names in German.
5800+ colony, ship, station & people names all in German with proper German lettering... "ß" "ö" etc.
85+ icons/flags, plus around twenty backgrounds.
50+ character skins & enabled files so you will have variety on your planet.
4 epochs covered: Imperial, Third Reich (nazi), Ost/West Germany & Bundes. Plus futuristic Space Nazis.
4 Prescripted nations to aid your selection.
5 Prescripted solar systems to aid your selection. NEW - Moon Invasion Scenario.
Correct hair types for the periods.
Population clothing fits buildings on planet view.
2 German themed city graphics.
2 German themed ship skins.
IronMan compatible, not achievement compatible.

This mod turns your galaxy German in addition to your ships & people names.
Should be compatible with almost all mods, but certain features may need to not be used, German ship type if you use a mod that affects the basics.
Only file replaced is the 00_random_names.txt to make the galaxy German.


For a more involved & modded game, see my Iron Sky mod, with a complete overhaul of most facettes of the game to a German theme, techs, traits, ship weaons, modable stations, gaia terrorforming plus avery large list of other otions. IronSky - Space Nazis

You may wish to download IronSky Ambience for the loading scenes & music to compliment this mod.


*This mod has a Nazi theme, so if you are politically correct &/or easily offended... or it's illegal in your country... simply do not download it. You control your own happiness.
It makes no attempt to be historically accurate, it is just to have a wee blitz in space...
**Imperial skins are from Ulmonts "Imperial German Portraits" mod.
Traducción al Español por Werwolf-NS
Second German Ship Skins provied by Tom1561's commission

Update: Oct 11, 2017 @ 8:21am

v1.182a

Sorted traits, tech & everythig to be compliant with new race features.
Minimaps & compression for many of the graphics.

Update: Sep 21, 2017 @ 6:06pm

v1.180b



Added back in the missing systems now that I have updated them.

Update: Sep 21, 2017 @ 12:41pm

v1.180a

Mod made compliant to 1.8 Čapek

I have had to temporarily remove some start systems as this broke them all.

Also it has really messed with custom species & traits so I have had to trick it to work... if you customise your race too much you may loose stock traits, but discover some uber ones... an easter egg...

Update: Sep 1, 2017 @ 4:17pm

v1.172a

Renamed to Germania from German people, ship, planet & star names
New logo
Corrected some errors in the galaxy creation files
Removed the presecripted empires from using the uber galaxy start positions. They may still be seleceted manually.
Reverted the game files to 1.6 as it looks like 1.7 is not comming back.

Update: Jun 15, 2017 @ 7:28am

v1.172

Bradbury update.
New city graphics for German cities.
Made the Moon Invasion scenario spawn UN & ships on pressing start.

Update: Jun 2, 2017 @ 8:32am

v1.161b

Small tweak to names & ship types for Mond Invasion Scenario.