Tabletop Simulator

Tabletop Simulator

Starcraft: Brood War (Remastered edition)
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Update: Dec 4, 2019 @ 11:09pm

Thanks to the contributions of Omniraptor from our Discord, we were able to implement some basic scripting. I've added a bit to the script myself as well. It does the following:

- Shuffle & cut the event decks;
- Shuffle the planet tokens & planet bag;
- Shuffle all combat decks.

The button is a one-time use and can be found underneath the event decks. The easier the setup, the more time playing!

I've also added a new main screenshot to reflect the adjusted table.

Update: Oct 12, 2019 @ 2:32am

Added in a fan-made FAQ by SirHandsome from Boardgamegeek.com to the Notebook. It answers many timing issues and minutia that were omitted from the official rulebook or FAQ.

Update: Jul 23, 2019 @ 9:54am

Adding to the previous update, the following models have been replaced:

- Terran Marine
- Terran Firebat
- Terran Medic
- Terran Ghost
- Zerg Guardian
- Zerg Infested Terran
- Protoss Archon
- Protoss Dark Archon
- Protoss Zealot
- Protoss High Templar

Update: Jul 6, 2019 @ 4:41am

Replaced the grounded Starcraft 2 Queen models with the older flying Starcraft 1 Queen models.

Update: Feb 14, 2019 @ 5:38am

Removed more unwanted leftover grid options from certain assets.

Update: Feb 13, 2019 @ 5:28am

Increased Z-axis points in same manner as planets to provide a cleaner finish.

Removed grid properties of Tassadar's, Jim Raynor's & Arcturus Mengsk's bases & modules.

Update: Feb 13, 2019 @ 4:44am

Increased the size of all planet tiles by 20% so units can neatly fit onto them.

Update: Jan 18, 2019 @ 11:55pm

Added "Who goes first?"-die to setup, to determine first player. Handier than rolling a D20. Updated the notebook setup aid to reflect this change as well.

Update: Jan 18, 2019 @ 11:36pm

Added extra description to Terran combat cards from the research deck.

Update: Jan 10, 2019 @ 11:43am

Added additional info to all combat cards (Zerg & Protoss) when hovering over them for a few seconds. Terran combat cards already had this change implemented last time. For now, the entire base deck for each race and the combat cards in the tech deck have received this update. It's a niche addition and I doubt many people will use it but it's for completionist sake. I might consider the tech reinforcement cards in the future if there is demand for it.

Added a Discord link into the mod at the bottom-right of the screen, so people may easily find others to play with.