Gnomoria
Tacyn's Base Mod v1.16
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Actualización: 28 AGO 2016 a las 7:33 a. m.

v1.13

- rebalanced trading:
each merchant-civ buys only goods that they are interested in
coins are used as base currency with stable value for all civs for both buying and selling
- added more statue variations (only available through right click menu)

Actualización: 17 JUL 2016 a las 2:50 p. m.

v1.12.2 download[dl.dropboxusercontent.com].

- fixed lagging caused by cooking well and glassworks

Actualización: 9 JUL 2016 a las 4:41 p. m.

v1.12.1

- fixed problem of well creating too many buckets

Actualización: 9 JUL 2016 a las 11:49 a. m.

v1.12

- made the additional GnomeBodyDecorations, e.g., beards, optional
- made smelting research optional
- added TechUnlock mod as an option
- rebalanced cooking recipes work-cost.

Actualización: 3 JUL 2016 a las 3:49 p. m.

v1.11.1

fixes
- changed scienceTableProps.PNG to scienceTableProps.png to fix linux crash
- Giblets are now stored in the same containers as meat

Actualización: 25 JUN 2016 a las 1:24 p. m.

v1.11

- added statue variants with different weapons
- gave new names to book case variants

fixes
- build plank and block piles not used for stocking

Actualización: 20 JUN 2016 a las 11:55 a. m.

v1.10.1

- attempt at fixing corrupted saves

Actualización: 19 JUN 2016 a las 2:42 p. m.

v1.10

- added 6 color variants of bookshelves and three new lightsources
- rebalanced armor durability to make chestplate stronger and arm/leg armor weaker:
chest 2x, helmet 1x, arm/leg 1/2x, hand/foot 1/8x

fixes
- spelling for potted plants

Actualización: 12 JUN 2016 a las 2:18 p. m.

- fixed plant tree crash

Actualización: 11 JUN 2016 a las 1:29 p. m.

v1.9.2

- added basket container made from straw at the crude workbench:
it stores seeds, grain, fiber, fruit and vegetables
- added Sands of Gnomoria alternative zombie and automaton sprites

fixes
- fixed required skill for safe and reinforced stone door
- fixed fountain sprites
- changed plank and block piles into constructed containers
this should fix the blinking workshop bug