Garry's Mod
Zombie/NPC Invasion+
Mostrando 1-10 de 16 aportaciones
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Actualización: 28 ABR 2017 a las 2:03

- Removed weapon_brickbat, the weapon doesn't exist in Garry's Mod
- Renamed the files to have 'zinv_' in front of their names to avoid conflicts
-- Should solve a lot of problems people have been reporting (namely the 'SPAWN_MENU' nil error)
-- Big thanks to LibertyForce for helping us with this

Actualización: 22 FEB 2016 a las 22:41

Fixed NPCs not using weapons

Actualización: 20 FEB 2016 a las 13:03

** The Hero Update **

- Read more about it here

Actualización: 16 FEB 2016 a las 13:25

(Hopefully) completely fixed the recent issues (sorry!)

Actualización: 16 FEB 2016 a las 13:01

Another minor bugfix

Actualización: 16 FEB 2016 a las 12:13

Bugfix

Should fix this issue

Actualización: 13 FEB 2016 a las 9:28

** The GUI Update **

- Massive GUI overhaul, mostly behind the scenes stuff
-- More OOP (for easier work, cleaner code and better efficiency)
-- Menu window is now a singleton (global client side object SPAWN_MENU)
-- Made all the labels dark so they're actually readable

- Preparation for the upcoming hero system

Actualización: 25 ENE 2016 a las 12:29

- Solved issue with data not being saved correctly by changing profile format to JSON (old profiles will be converted automatically)
- Made default value for damage multiplier field 1 instead of 0

Actualización: 23 ENE 2016 a las 14:32

Removed unnecessary space under profile list

Actualización: 23 ENE 2016 a las 10:25

Cleaned up GUI frontend and backend