Garry's Mod

Garry's Mod

Doors
Viser 31-40 af 57 forekomster
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Opdatering: 20. mar. 2021 kl. 18:45

Doors:

Move CustomData hook further down[github.com]

Opdatering: 17. mar. 2021 kl. 17:00

Doors:

Only prevent interior portal teleport when it is the interior door portal, not others[github.com]

Opdatering: 16. mar. 2021 kl. 16:31

Doors:

Use native lua[github.com]

World Portals:

Hopefully fix error and use native lua[github.com]

Opdatering: 15. mar. 2021 kl. 5:17

World Portals:

Fix tilted portals disappearing when the player is very close[github.com]

Opdatering: 14. mar. 2021 kl. 18:51

Doors:

Fixed other interiors showing up in the sky through the interior portal[github.com]

Opdatering: 4. mar. 2021 kl. 11:44

Doors:

Add support for custom data in SpawnFunction[github.com]

This is just an internal change to allow the TARDIS Rewrite to show all the interiors as separate icons in the spawn menu

Opdatering: 3. feb. 2021 kl. 16:15

Doors:

Fix cordon system making NoDraw entities visible[github.com]

World Portals:

Fixed incorrect portal selection & Rotate view roll leaving at 1 degree[github.com]

Thanks to Snailic[github.com] for these fixes

Opdatering: 2. feb. 2021 kl. 20:18

Doors:

Fix cordon system[github.com]

World Portals:

Improvements to tracing overrides[github.com]

Opdatering: 12. maj 2020 kl. 15:30

Add PostPlayerExit Hook[github.com]

Thanks to Win7yes[github.com] for this change

World Portals:

Fix Hammer bindings[github.com]

Opdatering: 24. feb. 2020 kl. 2:22

Add SetPartner Input[github.com]

This change allows map designers using the world portals to change the portal targets on the fly without diving into Lua code - thanks to WilhelmW[github.com] for this change.