Homeworld Remastered Collection

Homeworld Remastered Collection

Cataclysm Remastered 2.0 beta
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Update: Apr 28, 2015 @ 11:44am

v1.0.4

Quick fix for uncommon soundscripts crash

Update: Apr 26, 2015 @ 3:16pm

v1.0.3

Quick fix for Kuun Lan modules

Update: Apr 26, 2015 @ 1:16pm

v1.0.2

-Acolyte texture fix
-Research naming
-KuunLan default modules
-Processor weapons changed to Hiigaran MS point defense guns

Update: Apr 26, 2015 @ 12:51am

v1.0.1

-Processor point defenses weakened
-Tech tree quick fix

Update: Apr 25, 2015 @ 2:44pm

v1.0 - Cataclysm Remastered

-Preliminary Somtaaw command sounds (ship selected, move order, attack etc.) (updates in progress!)
-Somtaaw ships converted to HWRM format
-Somtaaw ship primary & secondary color paint
-Numerous texture fixes (superacolyte, Kuun-lan glow, Carrier engines)
-Worker can now harvest, salvage debris, capture enemy ships, and repair
-Worker now uses HW1 harvest & repair FX, and HW2 marine FX
-Worker now extends/retracts arm to harvest, repair, and marine/capture (I know Cata used the bottom to capture, will come to it later)
-Hive frigate now has drone command similar to Kushan drone frigate
-Ramming frigate now rams & pushes enemy ships while attacking
-Mimic can "transform" into a weaponless taiidan ship (randomly between interceptor, atk bomber, and multigun). No FX or animations yet.
-Worker rotation speed increased (for faster drop-off)
-Capital ship defense/weapon damage balancing
-Build times significantly decreased
-Removed top ore hold of Kuun-lan by default
-Most ship icons added (from HWU)
-Worker capture research
-Some research renamed
-A few beast ships, but no beast race yet, and not buildable.

Update: Apr 8, 2015 @ 8:44pm

v0.3 (AKA The update you've been waiting for)

-Random / CPU attack crash bug fixed
-Strike groups crash bug fixed
-CPU difficulty / attack frequency bug fixes
-Major balancing for Somtaaw capital ships
-Minor balancing for Somtaaw strike craft
-Somtaaw carrier capital build menu suppressed
-Somtaaw dreadnoughts/battlecruisers build menu suppressed
-Gravwell now affects Somtaaw strike craft
-Added worker repair animation (same as kushan repair corvette). May be misplaced but better than nothing so far.
-Somtaaw build queues can build two ships at once, like Kushan/Taiidan

Thanks to Scourgeclaw and 23-Down for your debugging/testing help.

Update: Apr 5, 2015 @ 10:27pm

v0.2b

Quick fix for HW1 races AI & Unitcaps

Update: Apr 3, 2015 @ 12:33am

v0.2a

-Fighter build times & cost now 1/5 of before (originally was balanced for a squad of 5)
-Corvette build times & cost now 1/3 of before (originally balanced for a squad of 3)
-Worker cost & build time reflects HWC
-Processor cost & build time reflects HWC
-Somtaaw 'battlecruisers' (dreadnought & seraph) now buildable from Kuun-lan
-Kuun-lan cannon now has no required subsystems, only requires tech
-Fixed bug where Mimic & Sentinel were unbuildable (required an non-existent subsystem)

Update: Apr 1, 2015 @ 11:18pm

v0.2

-Worker now harvests similar to HW1R races, (speed, load capacity, animation)

-Various bug & crash fixes

Update: Mar 30, 2015 @ 3:48pm

v0.1

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