Homeworld Remastered Collection

Homeworld Remastered Collection

Bulletmod (Defunct)
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Update: Apr 22, 2015 @ 7:42pm

v0.6.6

Changes

Flight Maneuvers toned down to be less detremental to ship behavior, evasive maneuvers now limited to varients of the "jink" maneuver which will be closer to Homeworld 1 Evasive Behavior. Further Hiigaran and Vayger squads should be significantly less erratic than previous designs.

Fixes

Experimental adjustment to Hiigaran Intereceptor weapon velocity to improve accuracy on targets not activly evading.

Update: Apr 18, 2015 @ 10:30pm

v0.6.5

Fixes

Vayger Battle cruiser forward cannon should no longer have issues with its accuracy, may however have odd firing patterns, dps remains the same however.

Update: Mar 20, 2015 @ 10:49pm

V0.6.4

Changes

-Fixed issue with Kushan and Taiidan Corvettes not being able to be researched and sometimes causing a crash. (Special thanks to Windermute aka Homeworld3 for spotting this bug before i forgot what might have cuased it)

Update: Mar 20, 2015 @ 3:23pm

V0.6.3

Changes

-Kushan and Taiidan repair corvettes now use the circle straife behavior of their breathren.

Update: Mar 20, 2015 @ 1:50pm

V0.6.2

Changes

-Fixed Taiidan Assault Frigate and Taiidan Support Frigate accuracy issues.

-Taiidan and Kushan Support frigates will now face fighters and corvets as per Homeworld Classic

-Fixed excessive evasive flight in squads (may be a little to much tell me what you think)

Update: Mar 17, 2015 @ 12:27pm

V0.6.1

Changes

-Made Home World 1 Assault frigates attempt to face enemy fighters and interceptors.

Known Issues

-Taidaan Assault Frigates show very very poor accuracy vs strike craft for some reason.
(Update: Reason found and solved but unable to be ported into the game without texture and mesh problems killing the visuals, workaround in development)

Update: Mar 15, 2015 @ 2:13am

v0.6

Changes

-All strikecraft now perform evasive manuvers in combat, vastly improving survival.

-Squads now split into groups no less than two when engaging.

-Kushan and Taiidan corvettes now circle about their target to keep guns facing forward.

-Improved flak frigate performance, rounds will now detonate within proximity of their target.

-Improved Kushan and Taiidan assault frigate accuracy versus fighters

-Included Giggily's change to the Kadesh Multi-beam frigate, will now rotate as per Homeworld Classic

Bug Fixes

-Bullets will now properly despawn after traveling their weapons firing range times 1.34.

-Fixed weapons being used on targets they are not meant to fire at, this includes both anti-subsystem bombs and anti-mine flak guns on mine corvettes.

-Removed some unecessary files from the mod.

Update: Mar 14, 2015 @ 12:14am

Fixed a crash bug centered around one of the ship weapons.

Update: Mar 12, 2015 @ 9:54am

V0.5.3

Massive bug squishing, HW2 races should work without any crashes now.

Update: Mar 10, 2015 @ 8:01pm

V0.5.2

Added Homeworld 2 Multiplayer races to new projectile system.

Known issues

-HW2 Scouts are not leadign their target enough and have terrible aim
-HW1 Assault frigates are leadign their targets to much and have terrible aim

Above issues will be address in next patch