The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

BetterCollision
Menampilkan1-10 dari 11 kiriman
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Pembaruan: 25 Agu @ 11:53pm

Fixed the bug when single player controls multi characters, every tap on Drop would switch the lock mode.
修复了单人操控多玩家时,按动一次丢弃键就会触发模式切换的bug。

Pembaruan: 25 Agu @ 6:59am

I noticed that sometimes chests act a bit too "sticky", now you can manually detach from them by holding the drop key when colliding with them(using the game's original collision logic)!
有时箱子的“粘性”有些大。当你与箱子和TNT碰撞时,按住丢饰品键会强制使用游戏原本的碰撞逻辑,从而手动与它们“脱离”。

Pembaruan: 24 Agu @ 7:23pm

Changed tips' font
修改了提示字体

Pembaruan: 23 Agu @ 7:12pm

You can also tap the drop trinket key three times in a second to toggle the lock mode; in lock mode, you don't need to hold the drop key to push all the items above!
你也可以连按三次丢饰品键,开启锁定状态;锁定状态下,不需要按住饰品键也可以推动上面的所有物品!

Pembaruan: 22 Agu @ 9:37pm

可以推动道具和底座了
被推动的物体速度不会比玩家的速度快

Pembaruan: 22 Agu @ 5:51am

修改一下简介

Pembaruan: 22 Agu @ 5:42am

默认不再处理空箱子
支持按住饰品键推动更多掉落物

Pembaruan: 21 Agu @ 10:20pm

现在你可以在Angle.lua里面自定义夹角参数了

Pembaruan: 21 Agu @ 8:17am

添加了其他箱子

Pembaruan: 21 Agu @ 7:01am