Garry's Mod

Garry's Mod

[CW2] KK HK416 (2016)
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Update: Jan 11, 2015 @ 5:40am

- updated WM angles for better fit into that crappy left hand of GM playermodels

Update: Jan 10, 2015 @ 11:05am

- added experimental check for presence of CW2 base - weapon should not appear in spawn menu if you dont have CW2 enabled

Let me know if it causes any issues in MP.

Update: Jan 9, 2015 @ 1:41pm

- updated rail covers w

Update: Jan 9, 2015 @ 1:28pm

- updated WModel settings to show skins and certain attachments

Update: Jan 7, 2015 @ 8:07am

- added more lense covers to FAS2 aimpoint
- updated Leupold scope code
- fixed customization menu for 4:3 screens
- added bipod_deployed bonemod
- tweaked laser

Update: Jan 3, 2015 @ 3:11am

- fixed missing normal map on Tasco lense

Update: Jan 2, 2015 @ 2:42pm

- added CompM4s aimpoint
- added custom select/kill icons
- fixed missing texture on CoD4 ACOG
- CoD4 ACOG is now colorable

Update: Jan 1, 2015 @ 10:12am

- tuned RT reflex sights
- added Leupold Mk4 8x Scope

Update: Dec 30, 2014 @ 10:21am

- fixed bolt clipping out of weapon when "no stock" is attached
- adjusted acog aim position

Update: Dec 29, 2014 @ 4:17pm

- didnt fix anything in Sure Shot