Garry's Mod

Garry's Mod

City 17: Ivaylo Street
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Update: Aug 18 @ 10:57am

Ver. 1.6 Update:
- Cubemaps has been added (thanks to Xinus22 for helping with minor issues and NKoT for playtesting);
- For those who don't really like these shiny reflections, there is a separate version of the map without cubemaps;
- minor fixes.

Update: Aug 11 @ 11:37pm

minor fixes

Update: Aug 4 @ 10:38am

- added a breakable pharmacy sign;
- fixed "leaking" of some decals on the ground.

Update: Aug 4 @ 2:53am

Ver. 1.5 Update:
- improved visual details;
- missed window sills added;
- more improved geometry;
- fixed some balconies and parts of it being non func_detail;
- new easter egg;
- new thumbnail;
- minor fixes.

Update: Aug 2 @ 9:11am

Ver. 1.4.5 Update:
- some episodic props added here and there;
- more graffiti variety;
- more visual details;
- more improvments on geometry;
- minor fixes.

Update: Jul 30 @ 2:03pm

Quick fix: more ai-nodes connections

Update: Jul 30 @ 12:04pm

Ver. 1.4 Update:
- Improved visuals: now most of the balconies are open;
- Improved and fixed geometry for a better performance (hopefully);
- Improved easter egg;
- minor fixes;
- no cubemaps (yet).

Update: Jul 29 @ 12:35pm

Fixed AI-Nodes connections

Update: Jul 28 @ 1:11pm

Ver. 1.3.5 Update:
- improved details on some buildings;
- fixed "beginner" geometry on some buildings;
- new easter egg!

Next update will be after a short break.

Update: Jul 27 @ 1:12pm

Ver. 1.3 Update:
- added AI Nodes (thanks to Marco for the help);
- updated nav-meshes;
- the muffler prop has been moved from being under the ground;
- minor fixes.