Garry's Mod
City 17: Ivaylo Street
Mostrando 1-10 de 18 aportaciones
< 1  2 >
Actualización: 18 AGO a las 10:57

Ver. 1.6 Update:
- Cubemaps has been added (thanks to Xinus22 for helping with minor issues and NKoT for playtesting);
- For those who don't really like these shiny reflections, there is a separate version of the map without cubemaps;
- minor fixes.

Actualización: 11 AGO a las 23:37

minor fixes

Actualización: 4 AGO a las 10:38

- added a breakable pharmacy sign;
- fixed "leaking" of some decals on the ground.

Actualización: 4 AGO a las 2:53

Ver. 1.5 Update:
- improved visual details;
- missed window sills added;
- more improved geometry;
- fixed some balconies and parts of it being non func_detail;
- new easter egg;
- new thumbnail;
- minor fixes.

Actualización: 2 AGO a las 9:11

Ver. 1.4.5 Update:
- some episodic props added here and there;
- more graffiti variety;
- more visual details;
- more improvments on geometry;
- minor fixes.

Actualización: 30 JUL a las 14:03

Quick fix: more ai-nodes connections

Actualización: 30 JUL a las 12:04

Ver. 1.4 Update:
- Improved visuals: now most of the balconies are open;
- Improved and fixed geometry for a better performance (hopefully);
- Improved easter egg;
- minor fixes;
- no cubemaps (yet).

Actualización: 29 JUL a las 12:35

Fixed AI-Nodes connections

Actualización: 28 JUL a las 13:11

Ver. 1.3.5 Update:
- improved details on some buildings;
- fixed "beginner" geometry on some buildings;
- new easter egg!

Next update will be after a short break.

Actualización: 27 JUL a las 13:12

Ver. 1.3 Update:
- added AI Nodes (thanks to Marco for the help);
- updated nav-meshes;
- the muffler prop has been moved from being under the ground;
- minor fixes.