Garry's Mod
gm_bunker678
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Actualización: 7 SEP a las 6:59 p. m.

*Changed icon back to .GIF format. :/

Actualización: 6 SEP a las 1:45 p. m.

*NPCs will no longer close most blast door to prevent crushing.

*Removed some decals to prevent overflow errors.

*Made the surface blast door button more visible.

Actualización: 25 AGO a las 4:40 p. m.

*Added more Nodes to the NodeGraph.

*Fixed shadow errors.

Actualización: 28 JUL a las 4:28 p. m.

-Compressed Map Size

Actualización: 23 JUL a las 11:37 a. m.

*Removed packed CSS and HL2 EP1/2 content as it is now integrated in gmod.

*Added some more decals.

*Added a button in the dev room to add more props to the main room for gun fights.

*Fixed some reflection bugs.

Actualización: 28 JUN a las 9:42 p. m.

Patched some CSS content not being packed. I hope...

Actualización: 21 JUN a las 7:59 p. m.

Why?

Actualización: 21 JUN a las 7:13 p. m.

Fixed some bugs.

Actualización: 21 JUN a las 5:53 p. m.

Noncombatants will now attempt to pickup weapons, this includes prisoners. Added two new buttons to the devroom, Prisoners Hate Player and Give Prisoners Guns.

Actualización: 16 JUN a las 11:04 a. m.

Optimized the NavMesh, Deleted npcs clipping into world, Changed some radios to OnUse instead of OnPickup.