Call of Duty: Black Ops III

Call of Duty: Black Ops III

CHECKPOINTS
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Uppdatering: 22 jul @ 1:06

Uppdatering: 21 jul @ 23:23

- Checkpoint saves players origins if they're inside a player volume
- if the player volume happens to be kino pap room or origins teleporter room player can melee and crouch to unstuck themselves shortly after respawning

Uppdatering: 21 jul @ 16:51

Uppdatering: 21 jul @ 16:42

Uppdatering: 21 jul @ 16:18

Uppdatering: 21 jul @ 7:03

- Removed friendly fire
- Players perks do not save if they're down

Uppdatering: 21 jul @ 6:36

Uppdatering: 30 maj @ 19:26

Uppdatering: 30 maj @ 18:55

- players gumballs are checked upon each checkpoint and given on a reset

Uppdatering: 30 maj @ 18:28

- now removes death machine from loadout after checkpoint save dispite if it's a custom death-machine name