Stellaris

Stellaris

Stellaris Fixes
Showing 11-20 of 26 entries
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Update: May 13 @ 8:13pm

Updated supported version no. to 4.0.9.

Update: May 12 @ 8:57am

- Pre-ftl modifier "Artistic Boom" that adds entertainer jobs is removed when a gestalt takes control of the planet.
- Fixed wilderness unable to recruit gene warrior armies.

Update: May 10 @ 7:25pm

- Fixed hollow bones trait having 1/10th the intended effect
- Fixed that the physics lab technology was impossible to research without access to volatile motes.

Update: May 10 @ 3:53pm

Fixed crash when uncovering the secrets of the First League as a wilderness empire.

Update: May 10 @ 12:40pm

Updated to version 4.0.6

Update: May 8 @ 8:22am

Updated to Stellaris version 4.0.5. Fixed a wilderness building that wasn't destroyed when the planet changed control to a non-wilderness empire.

Update: May 7 @ 7:15am

Updated to Stellaris version 4.0.4
Fixed Wilderness empires being able to reverse engineer unconstructable fallen empire buildings.

Update: May 6 @ 5:42am

Updated to Stellaris version 4.0.3.

Update: May 5 @ 7:50pm

Fixed gestalt space time researchers accidentally having half the energy upkeep they should.

Update: May 5 @ 4:55pm

Added thumbnail.