Call of Duty: Black Ops III

Call of Duty: Black Ops III

World at War Zombies Weapon Pack
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Update: Aug 3 @ 9:27am

Added WaW HUD support for rest of stock maps

Update: Aug 2 @ 11:56am

Added SVT-40, Type 99 based on stats from JBShady's WaW Remastered Mod[github.com]
Added lobby menu option to remove wall weapons from the mystery box

Update: Aug 1 @ 7:35am

Changes ported over from Black Ops 1 Zombies Weapon Pack:
Added lobby menu option to disable Space Monkeys on Ascension

Update: Jul 31 @ 8:49am

Added support for Ascension, Shangri-La, Moon based on SexyTurtle's suggestions

Changes ported over from Black Ops 1 Zombies Weapon Pack:
Lobby menu options for black-and-white vision and red telephones on Ascension
Added random weapon powerup to QED rewards and adjusted the 'starburst' weapon pool
Made Ascension and Shangri-La Easter Eggs soloable
Removed collisions from shrunken zombies

Issue reported by HzRetro[www.ugx-mods.com], thanks for the help!
Fixed Shangri-La easter egg reward not giving PhD Flopper and not respecting options that remove perks from the map

Update: Jul 28 @ 10:07am

Thank you poyzee for the suggestion!
Added support for Gorod Krovi

Thank you Hello Kitty AKA blackmetal for the suggestion and advice to use JBShady's WaW Remastered Mod[github.com] for stats!
Added lobby menu option for DP-27

Update: Jul 26 @ 8:20am

Thank you Clapmeister for the suggestion!
Added support for TrustInUma's Der Riese

Update: Jun 24 @ 8:52am

Added option to restore WaW HUD, only works on Nacht der Untoten, Verrückt, Shi no Numa, The Giant

Update: Jun 9 @ 12:17pm

Fixed BO starting weapon option not actually giving the M1911

Update: Jun 9 @ 10:51am

Issues reported by PeteHeat, thanks for the help!
Fixed Double Tap machines not working without manually setting options
Added Double Tap I as Origins rituals of the ancients reward

Update: Jun 8 @ 8:02am

Fixed sliding or jumping with PhD Flopper causes the game logic to indefinitely hang (connection interrupted error)