Escape Simulator

Escape Simulator

The Fable of the Frog King
Showing 11-20 of 21 entries
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Update: Mar 14 @ 4:13pm

- Improved the end game and added some bonus content.
- Added separate music tracks for each chapter.
- Added a volume test button at the beginning.
- Added waste bucket splash effect.
- Fixed a bug with the characteristics word slots.

Update: Mar 13 @ 3:58am

- Enabled Versus mode.
- Added 4 post-processing sets to differentiate between the 4 major areas.
- Added a different skybox to the swamp.
- Changed the ending.
- Added an End Game-button.
- Fixed a few sounds and added sounds to the sword and the quill.
- Added sounds and animations to make it clear when the sword is purchased.
- Added a twinkle to the gold coin.
- Made better end animations for quills.
- Made a few changes to the rope ladder easter egg.
- Gave the clown mannequin a face.
- Fixed a bug where a wall wasn’t properly hidden.
- Fixed the stranger’s hitbox and automated his exit to remove some confusion.
- The narrator now removes more stuff.
- Various minor adjustments and bug fixes.

Update: Mar 6 @ 2:09pm

- Added note to Useful Controls about the chat log.
- Added note to Before you Begin about the quill being deactivated in multiplayer.
- Edited drawing in Words of Litera.
- Added some smith and cell door dialogue.
- Added a set of frogless village walls for when the agents aren’t there.
- Added a roof to the dungeon.
- Added night panels to the swamp.
- The cell drawing is now confiscated after the hero is recaptured.
- Implemented puzzle logic for the walkthrough.
- Added some more removal for the end game and made the cycle breakable.
- Added twinkle to the final sword.
- Added sound to the quill twinkle.

Update: Feb 26 @ 2:52pm

Whoops, forgot to remove test objects.

Update: Feb 26 @ 2:50pm

Various bug fixes:

- Disabled cactus trigger zone after first pickup.
- Turned off the clickable ladder after leaving the village.
- Reduced size and adjusted lochole placement of dungeon key.
- Adjusted lockhole placement of created key.
- Disabled all 4 cutting slots until the story opened up for it, to avoid lockouts.
- Adjusted the stranger’s hitbox.
- Fixed the second bell ring not showing any dialogue.
- Adjusted 3 instances of dialogue that activated at the wrong time.
- Removed a mistake from a line of dialogue.

Update: Feb 17 @ 6:15am

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Update: Feb 16 @ 7:46pm

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Update: Feb 16 @ 5:46pm

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Update: Feb 16 @ 12:19pm

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Update: Feb 16 @ 6:39am

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