Your Only Move Is HUSTLE

Your Only Move Is HUSTLE

Yharim, The God Seeker
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Update: Mar 25 @ 5:40pm

Big Import bug that I am currently working on fixing
once fixed, I will push out his balance update
but for now I am reverting Yharim back to his previous version

- Catbox

Update: Mar 25 @ 5:23pm

Fixed Import issues

Update: Mar 25 @ 12:14am

Fixed Dependance issues
updated codex to talk abt max blocks before auric balls explode

Update: Mar 24 @ 11:46pm

1.3.1
**Balance Update 2.0**

--Nerfs--
Eviscerate
- last hit base damage reduced 155 -> 105
- last hit minimum damage reduced 100 -> 90
- Multihit damage reduced from 20 -> 17

Persecution
- hitbox comes out later f12 -> f15
- Iasa increased to 30

Auric Ball (normal)
- Now has max blocked hits before it explodes: 8
- Reduced damage from 30 -> 20
- Reduced Explosion damage from 80 -> 60
- Reduced Explosion min damage from 40 -> 20

Auric Ball (Red)
- Max blocked hits: 10
- Reduced damage from 60 -> 40
- Reduced min damage from 30 -> 15
- Reduced Explosion damage from 100 -> 80
- Reduced Explosion min damage from 60 -> 40

Kick Up
- Iasa increased from 16 -> 20

Air Chop
- Sweetspot no longer inflicts Hard Knockdown, instead has higher hitstun (34) and less di influence
- Sweetspot is harder to hit

--Buffs--

Persecution (air)
- hits grounded targets

--General--

- Fixed bug where LORDE install bg would spawn normal install BG behind it, inreasing potential lag

Update: Mar 16 @ 12:41pm

Fixed bug with Auric knee

Update: Mar 16 @ 12:52am

Fixed codex entry to talk about the moves with sweetspots

Update: Mar 16 @ 12:21am

--1.3 Balance Update--

--Nerfs--

- Persecution
Grounded ver dosent cancel into aerial version, stopping loops
Air version only hits aerial targets

- Callous
Reduced launch momentum
costs an air option

- Impact Crater
now cost an air option

- Hapless
Dosent self cancel

- Auric Knee
-- Sweetspot
Increased DI mod 1.0 -> 1.5
Reduced meter gain mod 1.0 -> 0.5
Victim hitlag reduces by ten every hit (first hit is 28)
increased universal hitlag from 12 -> 28
--Normal
Increased DI mod 1.0 -> 1.6
Reduced meter gain 1.0 -> 0.3

- GSP
Requires 1 or more red charges and cost 2 charge and 2 bar

--Buffs--

- Callous
Buffed XY plot angle

- Requiem
Reduced momentum carry to allow for easier use

- Air Dash
added directly down varient

--General--

- Fixed intro text for Illuko

- Added more sfx and vfx to Yharim's LORDE skin install

Update: Mar 2 @ 10:13pm

1.2.2

--Nerfs--
GSP:
- Made GSP cost 2 meter on top of its charge cost
Cast Aside (Changed):
- reduced hitstun of first hit to allow for counter di to work on the event of second hit wiffing

--Buffs--
EMP:
- Made it able to fizzle more projectiles
Oppresion:
- Made it able to fizzle more projectiles

--General--
- Made music stacking not possible

Update: Feb 18 @ 11:35pm

--Nerfs--
GSP:
- Made it f20
- now parriable
- dosent freeze opponent anymore

--buffs--
Air Dash:
- Diagonal down no longer takes two air options

--General--
- fixed some issues with skins not working for certain people
Crater:
- Changed Crater animation a bit and added more VFX
- Crater success animation is longer
Impact Crater:
- floats for longer before decent
Sullied Fall:
- changed hit vfx
Eviscerate:
- changed hit vfx

Update: Feb 17 @ 10:59pm

no change notes