Stellaris
Better Origins
Mostrando 1-10 de 24 aportaciones
< 1  2  3 >
Actualización: 1 AGO a las 12:23

Added the space fauna designation to all Space Dragon creatures so they can benefit from the "Here be Dragons" origin.

Actualización: 26 JUL a las 20:39

Added Russian Loc

Actualización: 24 JUL a las 22:31

Expanded the list of Machine Empires that can pick the "Life Seeded" Perk to include ones with "Biodrones, Catalytic Processing and Gardening Protocols" civics.

Actualización: 2 JUL a las 9:28

Changed Internal Structure of mod to make it more compatiable with other mods.

Actualización: 19 JUN a las 11:18

Fixed issue that allowed Gaia Seeded and Post-Apocalyptic empires to terraform Barren worlds without them being terraforming candidates.

Actualización: 29 MAY a las 21:18

Changed Internal Structure of mod to make it more compatiable with other mods.

Actualización: 19 MAY a las 20:02

Buffed Hard Reset by adding Ship Upkeep and Build reduction, but only 5% since it is supposed to be a hard origin still.

Actualización: 14 MAY a las 11:59

Slightly reduced Base Production for Farmers/Miners for Tree of Life/Subterran

Added +25% Production from Solar Panel Starbase Buildings for Resource Consolidation, removed all other Bonuses

Added Previous Bonuses from Resource Consolidation to Mechanists, removed +1 Monthly Pop Assembly from them

Actualización: 14 MAY a las 1:22

Fixed Terraforming Issues with Post-Apocalyptic.

Actualización: 14 MAY a las 0:57

Fixed Issue with Gaia Terraforming and changed it so the Perk no longer gives you Faster and Cheaper Terrafroming, but intead the Base Costs and Speed have been massively reduced. So that if you stack other modifiers, it can be even faster.