Rivals of Aether

Rivals of Aether

Urotsuki
Mostrando 1-10 de 23 aportaciones
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Actualización: 7 JUL a las 22:33

v1.17
- updated the insect alt to be closer to the sprites using the insect effect (and also just look nicer hopefully)

Actualización: 3 MAY a las 13:02

v1.16
- removed the sandbert up special hurtbox sprite from the files

Actualización: 19 ABR a las 10:54

v1.15
- fixed some stuff with the correctly colored portrait

Actualización: 11 ABR a las 19:32

v1.14
- fixed some stuff with the portrait

Actualización: 6 MAR a las 18:07

v1.13
- added two more alts

- fixed a bug with forward special

Actualización: 8 FEB a las 12:04

v1.12
- decreased neutral special startup (8 -> 7)
- neutral special's base grab landing hitbox now has a 1.2x hitstun multiplier when landing on the ground

- decreased jab1 endlag (17 -> 15)

- changed down tilt angle (70 -> 75)

- increased down strong damage (10 -> 12)

Actualización: 3 ENE a las 18:44

v1.11
- down special's multihit hitboxes no longer ignore projectiles

Actualización: 3 ENE a las 14:09

v1.10
- increased up air multihit base knockback (3.5 -> 4.5)

Actualización: 5 NOV 2024 a las 17:04

v1.9
- added wall-e support

- bike now has a max speed of 14 while falling

- decreased neutral special main on-hit endlag (18 -> 14)
- increased neutral special bike slam knockback scaling (1.1 -> 1.15)
- neutral special can now grab bike, if it hits bike offstage the move goes on 50f of cooldown
- fixed neutral special's grab hitbox staying active after the move goes into the grab window
- neutral special cooldown now goes away when urotsuki lands or is hit

- increased bike up special explosion hitstun multiplier (0.8 -> 0.9) [it's the same as the physical hit now]

- decreased down special startup (13 -> 10) [-3f pre-charge]

Actualización: 19 OCT 2024 a las 13:27

v1.8
- fixed the respawn platform not showing up if down taunt is used while on it

- the effect equip/de-equip vfx no longer spawn when visible is set to false