Victoria 3

Victoria 3

Beyond Rice and Salt
Ergebnisse 1–10 von 16
< 1  2 >
Update: 24. Okt. um 17:58

Alpha 9.1 Hotfix!

- Thanks to Aaronthelemon, Callisto, Paquiño, and 2hornedunicorn for bug reports / error logs.
- Deleted as many files that overwrote vanilla files as possible.
- Updated the ones I couldn't so that they had newer vanilla changes.

Update: 20. Okt. um 12:21

Alpha 9 Release!

- Commented out a few more lines in the cultures file so that australian and dixie don't show up in religion or culture groups (thanks Aaronthelemon).
- Tried to flatten out the population numbers some more so that there are more gradations of the global population map mode.
- Fixed Mughal Empire laws by renaming the file so that it overwrites the base game.
- Gave the following countries the law "Millet System": Ottomans, Yunanistan, Bulgaristan, and Moldova.
- Gave the following countries the law "People of the Book": Algeria, Morocco, Keltic Sultanate, Safavids, and al-Alemand.
- Gave the following countries the law "Subjecthood": Iceland, Scania, Livonia, Norway, al-Alemand, Keltic Sultanate, Idel-Ural, Kazakh Khanate, Magyaristan, Algeria, Morocco, Crimea, and Skandistan.
- Created the following muslim colonies in Europe: Alpine Emirates,
- Demoted Japan to a Kingdom tier nation, as it is under the Chinese Empire.
- Gave the following countries their own unique culture: Alpine Emirates, Sardānyah, Siqilliya, and Quršiqa.
- Created a new country/culture al-Bunduqiya (aka Islamic venice).
- Increased starting liberty desire for the dominions so they don't get immediately shifted into colonies (thanks Aaronthelemon).
- Added the new cultures to the Firanja formable, and took out Bedouin.
- Made sure the leaders of al-Alemand were Alemandi (thanks Aaronthelemon).
- Cleared another bunch of error log messages.

Update: 8. Okt. um 11:43

Alpha 8 Release!

- Removed tea obsession from the English (thanks Aaronthelemon).
- Removed opium obsession from the Han and replaced it with Tea (thanks 如果天赋是种鱿鱼).
- Made tea an obsession for Japanese and Korean as well.
- Made Distillation a starting tech for Ireland and Scotland.
- Made Liquor an obsession for Irish and Scottish.
- Added North German as primary culture to al-Alemand.
- Damn near tripled Tupinamba pop numbers.
- Removed objective header in outliner.
- Added progressive Islamic religion called Taqaddummi for Nsara. It has no taboos.
- Gave the Chinese colonies legacy slavery and made most of their Japanese pops slaves (thanks Aaronthelemon).
- Added back the war reparations to the Sikh rebellion war.
- Split Siberia into two for better colonial wars (thanks Guilu).
- Changed some more geographical names around the world.
- Changed all colonial nations into dominions so that they can attack centralized natives (thanks Guilu).
- Adjusted starting liberty desire for most nations.
- Combined STATE_PARAIBA with STATE_PERNAMBUCO, STATE_CEARA, and STATE_RIO_GRANDE_DO_NORTE.
- Made STATE_PARAIBA and STATE_PIAUI start owned by New Zenaga to prevent market isolation issue when colonizing (thanks Guilu).
- Moved the Statue of Liberty to New Badajoz (thanks Aaronthelemon).
- Moved the Eiffel Tower from Paris to Nsara.
- Made Poland and Lithuania centralized (for Azrael)
- Gave Dongola to Egypt and gave Funj a claim.
- Made the Community Mod Framework a dependency for BRS for better integration with other mods. Hopefully anyway, i'm not super sure how it all works.

! 1.10 Compatibility Changes !
- Fixed religious icons.
- Changed cultures for the heritage changes.
- Added the culture_fervor_target_modifiers.
- Added the culture_cultural_acceptance_modifiers.
- Reworked the Uniting the Aboriginals journal entry to use new discrimination traits.
- Many small UI changes.

Update: 21. Jul. um 10:51

Alpha 7.3 Hotfix!

- Hopefully fixed the 150 year event modifiers.

Update: 9. Jul. um 22:15

Alpha 7.2 Hotfix!

- Stopped the technology event spam by removing event files (thanks Aaronthelemon).
- Put a bunch of food buildings down so there is considerably less famine on game start (thanks Aaronthelemon).
- Renamed the United Tribes (northern new zealand) to Ngāpuhi.
- Cleared a few more error log messages.

Update: 8. Jul. um 15:25

Alpha 7.1 Hotfix!

- Implemented the Native Defense League defensive pact with the new diplomatic treaties system (thanks Aaronthelemon).
- Set up a baseline of trade centers across the world (thanks Aaronthelemon).
- Fixed the draft treaty issue by removing unchanged earlier versions of on_action files.
- Cleared another bunch of error log messages.

Update: 6. Jul. um 17:21

Alpha 7 Release!

- Made several Firanja/Europa flag variants.
- Made several Firanja/Europa dynamic name variants.
- Added Tupinamba homelands to Para'na Buka and Parahiba (thanks aaronthelemon).
- Increased coal resource amount from 4 to 5 in South Bengal so that the Bengal Coal Company can form (thanks Ellisten).
- Made sure Hindustan (aka the Mughals) are Sunni (thanks Luzurper).
- Fixed several spline issues which were causing crashes (thanks TheBrightestShadow).
- Cleared another bunch of error log messages.

! 1.9 Compatibility Changes !
- Fixed treaty ports (thanks aaronthelemon).
- Changed about 5 icons from the Pound Sterling to the Turkish Lira (thanks BowlingWithButter).
- Other small UI changes.

Update: 23. Jan. um 18:52

Alpha 6 Release!

- Gave Nagasaki to China as treaty port to prevent an easy rebellion by Japan (thanks ztheo).
- Reduced the number of government administration buildings for China.
- Made Aozhou's population less destitute by increasing arable land, making most of their subsistence buildings rice paddies, and reworking the starting buildings (thanks Aaronthelemon).
- Did more of the same in Chinese Inka and Yingzhou.
- Added leaders to Algeria.
- Changed the country type designation for several nations including Pryfansah, al-Alemand, and the Keltic Sultanate, so that they can be subjugated (thanks [TURK]Hakanmf).
- Made Italia formable (thanks ztheo).
- Added Firanja and Europa formables (thanks goonman).
- Removed 3000 Mexicans from Texas, seeing as they don't exist in this timeline (thanks Aaronthelemon).
- Increased several pop amounts to above 5k in South America. Having a low population, that perhaps dies out, leads to being unable to colonize the land (thanks Aaronthelemon).
- Made Celtic Union formable for Irish, Welsh, Scottish, and Breton nations (thanks Aaronthelemon).
- Made the Kerala of Travancore an Enlightened Royalist (thanks TheSpiritDragon).
- Adjusted the adjacencies for the Arctic Islands of the new world so that they can be colonized (thanks Aaronthelemon).
- Gave Mali the South Atlantic Islands.
- A bunch more mapping work.
- Cleared another bunch of error log messages.
- AND MORE!

Update: 10. Dez. 2024 um 16:16

Alpha 5.2 Hotfix!

- Removed a bunch of base game events, especially agitators that may be crashing the game (thanks ded inside).
- Cleared another bunch of error log messages.

Update: 6. Dez. 2024 um 9:45

Alpha 5.1 Hotfix!

- Fixed building setup for Batalyūs Jadida.
- Yunanistan will no longer break its protectorate relationship at game start.
- United Tribes no longer mentions Britain in their description (thanks Luzurper).
- Removed the Garibaldi events as they may have been causing a crash (thanks awesomesnake)
- Went through a bunch of the error log and knocked as many as possible out.