Tabletop Simulator

Tabletop Simulator

Final Encounter
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Opdatering: 7. juni 2024 kl. 19:31

A new Attacker joins the crew in their battles, as Laguna the Tidesworn has arrived! With his powerful trident Trimare in hand, he can strike down foes from a distance and turn the tide of battle in more ways than one! Such timing will be important with the looming new threat on the horizon of the Sinister Scholar, Ozvald! Can you brave the horrors of the madman's laboratory to put an end to his wicked ambitions?

[New Character! Laguna the Tidesworn]
Laguna the Tidesworn joins the party to revel in the chaos of the battlefield! Laguna is a Medium-Complexity Attacker who can deal huge amounts of damage by carefully weaving his trident Trimare between his summoned whorls. Able to strike effectively at long range and manipulate Trimare to pierce multiple foes at once, a battle with Laguna is always certain to be a memorable dance indeed!

[New Boss! Sinister Scholar - Osvald]
After being expelled from the Royal College of Alchemy and Magic for experiments on living subjects deemed twisted and inhuman, the brilliant alchemist Osvald retreated into his hidden laboratory. Genius is not so easily quashed, and the ambitions of a madman are seldom ended by any means short of fire and steel.

[Boss Changes]
Colossus:Colossus: , Thellis :Thellis: and Maltheus :Maltheus: have been made just a little bit larger to give them a more commanding presence on the battlefield, and also to make them a bit more in-scale with the smaller bosses. In addition, each boss now has a larger, unique HP indicator that uses their individual icons to make it a bit easier to tell whose HP is represented by what in situations where there are lots of minions about!

[Mitsuki]
Much like Altheia in the past, it turned out that Mitsuki's Collaboration card had some unexpected consequences when it came to dealing with a certain Crystalline Construct... To future-proof it and prevent such shenanigans, it now has a hard cap on how many cards you can draw at time from it of 4.... Of course, you can still potentially draw a lot if everyone in the party has AoEs to burn!

[Maltheus]
Maltheus' Possession attack in Phase 2 has been altered to account for the fact that it simply did not work if the Threat was a familiar. We've added a special case text for it where it will just deal 5 damage to the Threat in that case. It's pretty strong, but, if the Threat is a famiilar, they can take it - they'll come back in a couple turns anyway!

Several other typos and formatting errors have also been addressed!

Opdatering: 12. maj 2024 kl. 12:03

A new update has just shipped! In addition to several formatting and spelling fixes, the following major changes have been made:

[Ky'ni]
Ky'ni has been overperforming, so we have made some small but hopefully significant changes to his deck in order to pull him back more in line with where we want our Attackers' damage per round to be. This includes changing many of his cards so that the cards that deal higher damage at base aren't also the ones that grant Prey Markers, hopefully creating more situations where players have to weigh up between a card that does more damage now, and a card that does more damage later when they can use their Prey up for that burst.
In addition, the Hunt effects of Severing Blade and Stalking Blade have been altered to make the more enticing. Previously we noticed these effects did not see much use, as they were always worse than using the Prey for the burst effect.

[Emli]
Emli has had two small but significant changes to some of her loot cards.
Mildly Cursed Magic Gem now deals Fixed damage to both Emli and the enemies being damaged by it, while Pre-Lit Bomb now deals regular damage to both Emli and the enemies being damaged by it.
The interaction of Emli increasing the damage she dealt to herself while receiving a Damage Boost is a funny interaction and felt very on-brand for her, but since the Pre-Lit Bomb was Fixed damage, it created a situation where she would damage herself more for no effect. Now she can potentially do some extra big booms - as long as she's prepared to face the consequences!

[Roisin]
We're still keeping an eye on Roisin's performance, but at the moment we're holding off on making any big changes; instead just a few small fixes to errors.
Calm Aroma and Blooming Blessing now bloom the Glitter Daisy, while Warm Soil and Nectar Rain now bloom the Star Lily. This was actually always the intention, but erroneously the Star Lily was being bloomed by Blooming Blessing and Nectar Rain.
In addition, her Playmat has been updated so that the effects of her flowers on her playmat are now in the correct order, and the playmat description for the Ember Blossom has been fixed to correctly display that it deals 2 damage to one enemy, instead of 1.

[Agate]
Agate's been practicing looking scary in the mirror; none of his Threat cards said he was Threatening, so this has been fixed!

[Maltheus]
Maltheus' Skeleton 1 and Skeleton 4 have traded colours to make managing them easier - they now actually correctly match the player seat numbers/colours!

[Thellis]
Thellis' Tempest Tiles have been updated to clarify that they KO any player in them, as opposed to just players that enter them; this is mostly just to remove confusion between the interaction between Tempest Tiles and Emli's Homemade Stilts. Now, rules as written, if Emli is in a Tempest tile, she will be KO'd at the start of the players' turn when the effect of the Homemade Stilts expires.
In addition, Feather Squall has had its effect changed. Instead of damaging players by their Player Numbers, it is now a randomly-targeted buster combined with a raidwide, followed by a spread mechanic.

Opdatering: 1. maj 2024 kl. 15:18

Quick fix to some typos in Roisin's deck, as well as her deck having the incorrect icon.

Opdatering: 1. maj 2024 kl. 14:47

Quick fix to Roisin's yellow seat placement being incorrect!

Opdatering: 1. maj 2024 kl. 14:40

Final Encounter VER 1.2 - Seeds of Change

A new Healer strolls daintily into the battlefield, as **Roisin the Bloomkeeper** arrives! While Siobhan's sister might not share her sibling's prospensity for mud and frogs, she more than makes up for it to her dedication her delicate blooms!

New Character! Roisin the Bloomkeeper
Roisin is a low-complexity Healer who grows magical flowers to assist her allies and harm her enemies. By cultivating some beautiful blooms, she's able to offer support to her fellow Heroes from anywhere on the battlefield, ensuring that the party always comes out of a battle smelling of roses!

Opdatering: 29. apr. 2024 kl. 13:34

Updated the rulebook to fix some typos, as well as add proper rules explanations for effects that were previously stated on cards only, such as Ky'Ni's Hunter's Snare.

Added Tooltips to several assets related to non-card mechanics, such as Fulgur counters and Poison counters.

Opdatering: 28. apr. 2024 kl. 19:09

Update Live!
We've just pushed our huge language pass update! We have gone over every card and reformatted them to make them clearer and easier to understand; everything from the Heroes' decks to the Boss decks, and even the Phase Transition cards!

There are a lot of new key terms that we've used to help abbreviate the card texts, so there is now a Glossary in the updated rulebook! In addition, we've added a section on Movement to help clarify how enemies should move, and how Heroes should react to being moved.

There are some other character tweaks in this update too, including Viktor having some of his cards adjusted to no longer require specific stances at the cost of having diminished effects in the wrong stance, and Hoskur getting nerfed yet again because of course we're nerfing Hoskur!

Please let us know what you think of the new card language, and let us know if (i.e. when) you find any mistakes that we missed!

Opdatering: 24. apr. 2024 kl. 19:08

FINAL ENCOUNTER VER 1.1 - GALES OF REBELLION

A new threat and a new hero have come to Final Encounter! Face off against a new boss: Thellis, the Heartless Harpy and a new defender: Viktor, the Scion! In the encounter against Thellis, fight your way against the wicked winds cast by the harpy queen and her daughters. Do you have the strength to withstand the storm? With Viktor, summon forth a your own tempest of blades! With his conviction and summoned swords, Viktor fears no obstacle and cuts his way through to defend his allies no matter the cost!

New Character! Viktor the Scion - Defender
Viktor deploys his magical Sovereign Blades across the battlefield to strike his foes at a distance and parry attacks meant for his allies. Steel your resolve and cut a path to victory!

New Boss! Thellis - Heartless Harpy
The Harpy queen Thellis reigns down terror from her fortress in the foating ruins. Brave against her winds, but watch your footing, or you may be swept off your feet in more ways than one!

Ky'Ni
Stalking Blade - Now requires spending a Prey Counter to play as a Quick card.
Severing Blade - Base damage reduced to 2, now requires spending a Prey Counter to increase its damage and draw.

Artorius
Pose Cards now correctly refer to themselves as poses, instead of autographs.

Maltheus
Skeletons' numbers and colours have been adjusted to make them line up correctly with Player Numbers and colours.

Zethreid
Heat board tooltip now correctly states that it deals 2 damage, instead of 1.

Opdatering: 17. apr. 2024 kl. 19:16

Just a quick update to fix the discord link and also the fact that the game notes called Altheia a boss by mistake!

Opdatering: 14. apr. 2024 kl. 9:54

A small update has been made to the rulebook; the rules for Unconsciousness somehow got broken in the last iteration. The mod and rulebook have both been updated to fix this!