Jagged Alliance 3

Jagged Alliance 3

The Awakening of the Eastern Dragon
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Actualizare: 14 iun. 2024 @ 5:50

5.16
更新内容:
1、侦察兵增加辅助能力:击杀敌人后,范围队友获得移动加成。自身开场获得步伐轻盈,首次攻击后消失。
2、新增炸药包,通过配方合成,用于消耗过剩的黑火药和长柄。
3、增加66式阔剑地雷,拥有极高的伤害。
4、镇定榴弹去除增加移动消耗减半的设定,只是消除异常状态和增加自由移动
5、激素手雷增加一个触发式DEBUFF,生效后,下一个回合免疫激素手雷效果。
6、冲锋号的增伤BUFF增加到50%,一场战斗一个人只能生效一次。
本次调整后,队伍中负责侦察/近战的三名佣兵均获得一定的辅助能力,侦察兵:队伍提高移动能力,医疗兵:激素榴弹增加大量AP和命中,指挥官:冲锋号增加大量伤害和士气。
不同的辅助队伍的能力将小队战术的侧重点做了一定的区分。
Updated content:
1, Scout adds a secondary ability: after killing an enemy, ranged teammates gain a movement bonus. Self-opening gains pace lightness, which disappears after the first attack.
2. New explosive packs, synthesized through recipes, are used to consume excess black powder and long handles.
3. Add Type 66 broadsword mines with very high damage.
4、Calming grenades remove the setting of halving the consumption of increased movement, just eliminating abnormal status and increasing free movement
5. Hormone Grenade adds a triggered DEBUFF that, when in effect, immunizes you from the effects of the Hormone Grenade for the next turn.
6, Charge's damage increase buff is increased to 50%, and can only take effect once a person in a battle.
After this adjustment, all three mercenaries in charge of scouting/melee combat in the team gained some secondary abilities, Scout: the team increased mobility, Medic: hormone grenade increased a lot of AP and hit, and Commander: the Charge increased a lot of damage and morale.
The different auxiliary team abilities differentiate the focus of squad tactics somewhat.

Actualizare: 2 iun. 2024 @ 7:40

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Actualizare: 2 iun. 2024 @ 5:29

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Actualizare: 2 iun. 2024 @ 4:59

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Actualizare: 1 iun. 2024 @ 7:27

更新内容:
-新增夔的专属武器,拥有两种形态
-调整白泽专属武器,迷你榴弹可以造成减速
-调整白泽榴弹配方
-调整机械师的技能,将深度烧伤调整给武器,机械师技能变为无畏战士:使用霰弹枪攻击后获得30点勇气,冲锋和士气增加。
-增加PLA狙击步枪主动红外瞄准镜和激光指示器配件
-增加道具:冲锋号,九尾在队伍中可以在工坊解锁制作配方。使用后60码内队友获得强化。
Update Content:
- Added Kui's exclusive weapon with two forms.
- Adjusted Bai Ze's exclusive weapon; mini grenades can now cause a slowdown effect.
- Adjusted Bai Ze's grenade recipe.
- Adjusted the Mechanic's skills; deep burn effect moved to weapons, Mechanic's skill changed to Fearless Warrior: gains 30 courage after using a shotgun attack, with increased charge and morale.
- Added active infrared scope and laser designator attachments for the PLA sniper rifle.
- Added item: Charge Horn. When Nine-Tails is in the team, the crafting recipe can be unlocked in the workshop. Using it grants a buff to teammates within 60 yards.

Actualizare: 25 mai 2024 @ 3:28

更新内容:
-调整佣兵的初始技能,使之与他的定位更加符合,同时通过调整降低一些重复性的辅助功能,原则上大多数老练佣兵拥有一个天赋技能+两个基本技能+1个性格/辅助技能。
-调整机械师的位置,经过测试,他并不算很变态,所以回调到老练佣兵,过于变态的黄金佣兵仍然只有2个人
-调整新增的两种掷弹筒弹药的合成说明,在武器和弹药的说明上均可看到
-调整所有物品在携行具MOD中放置到各种口袋中的数量,特别是无法放入小队背包的物品,对数量进行了上调
-修复一些情况下,丢失枪托调整icon贴图的情况
本次更新完后,大版本将进入相对稳定的状态,近期不会再进行大的更新,由于更新导致白泽因为没有特定榴弹发射器导致无法使用榴弹的情况,建议通过开新档实现。
Update Notes:
- Adjusted the initial skills of mercenaries to better align with their roles. Additionally, some redundant auxiliary functions have been reduced. In principle, most veteran mercenaries now have one talent skill, two basic skills, and one personality/auxiliary skill.
- Adjusted the position of the mechanic. After testing, it was found that he is not overly powerful, so he has been reverted to a veteran mercenary. The overly powerful golden mercenaries remain limited to two individuals.
- Updated the synthesis instructions for the two new grenade launcher ammunitions, which can now be seen in both the weapon and ammunition descriptions.
- Adjusted the quantity of all items that can be placed in various pockets within the carrying gear MOD, especially for items that cannot be placed in the squad backpack. The quantities have been increased.
- Fixed an issue where the icon texture for adjustable gun stocks would sometimes be missing.
After this update, the major version will enter a relatively stable state, and there will be no significant updates in the near future. Due to the update, Baize may be unable to use grenades without a specific grenade launcher. It is recommended to start a new game to resolve this issue.

Actualizare: 24 mai 2024 @ 9:33

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Actualizare: 23 mai 2024 @ 12:57

重大更新:
-增加三名佣兵,现在一共有12名佣兵可以组成3队小队进行任务。
-增加武器迅影(专属)56MM掷弹筒(专属)89式掷弹筒
-将三种辅助手雷调整为56mm榴弹,仅能由白泽的专属掷弹筒发射。
-增加三种制作配方:10药物+1长柄手雷=镇定榴弹,1兴奋剂+1长柄手雷=激素榴弹,1手雷+1火药=50MM榴弹,(可通过右键菜单进行合成)
-龙息转为机械师的专属武器,商店不再出售镇定榴弹和激素榴弹,龙息的射程由13下调至10
-大刀由单手改为双手。
Major Update:
- Added three new mercenaries, bringing the total to 12 mercenaries who can form 3 squads for missions.
- Added new weapons: Swift Shadow (exclusive), 56MM Grenade Launcher (exclusive), and Type 89 Grenade Launcher.
- Adjusted three types of auxiliary grenades to 56mm grenades, which can only be fired by Baize's exclusive grenade launcher.
- Added three new crafting recipes: 10 Medicines + 1 Long-Handled Grenade = Tranquilizer Grenade, 1 Stimulant + 1 Long-Handled Grenade = Hormone Grenade, 1 Grenade + 1 Gunpowder = 50MM Grenade (can be synthesized via right-click menu).
- Dragon's Breath is now the exclusive weapon of the mechanic, and the shop no longer sells Tranquilizer Grenades and Hormone Grenades. The range of Dragon's Breath has been reduced from 13 to 10.
- The broadsword has been changed from a one-handed to a two-handed weapon.

Actualizare: 20 mai 2024 @ 7:22

Update contents:
- Added the third legendary golden weapon, "Dragon's Breath," a flamethrower with a shotgun mechanism, based on explosive skill usage. It has strong AOE capabilities. Unlocked at the third stage of the shop with a very low appearance probability.
- Adjusted the parameters of heavy weapons:
1) Increased the damage of thermobaric grenades to 60, removed suffocation, and now hitting the center position may cause stun.
2) Adjusted the ammunition loading of various heavy weapons and throwables to match the carrying gear MOD.
3) Adjusted the base damage and attachment effects of some firearms to create a better gradient, making them only slightly stronger compared to the original weapons in the gunfight rework environment.
更新内容:
-增加第三把金色传说武器,“龙息”一把拥有霰弹枪机制的火焰喷射器,基于爆破水平使用。具有很强的AOE能力。商店第三阶段解锁,出现概率极低。
-调整重型武器的参数:
1)云爆弹的伤害上调到60,去除窒息,现在在中心位置被命中可能导致昏迷。
2)调整各种重型武器和投掷物的弹药装填以匹配 携行具MOD
3)调整一些枪械的基础伤害和配件效果,形成更良好的梯度,并使得其与gunfingt rework环境下的原版武器相比仅强一点。

Actualizare: 19 mai 2024 @ 3:58

Update contents:
- Added the weapon CS/LS06, a one submachine gun with low damage and very low AP consumption, suitable for players who dual-wield firearms. It can be modified to increase range but will lose its automatic firing capability.
- Adjusted the initial weapon setting for Jiuwei, changing the QSZ92G to CS/LS06.
- Adjusted the support soldier skills: the duration of the hit enhancement is changed to two turns, adding immunity to interruption, rage, suppression, and fear, but it only lasts for two turns. After it disappears, the gun needs to be re-mounted to activate again.
- Adjusted the attributes of all mercenaries to match the strength requirements of the carrying gear MOD. Machine gunners and demolition experts will have high strength, followed by assault soldiers. The strength attribute of snipers is reduced, allowing them to carry only a small amount of supplies. Increased Bai Ze's dexterity to better match her role as a melee master.
更新内容:
-增加武器CS/LS06,单手冲锋枪,具有较低的伤害和极低的AP消耗,适合双持枪械的玩家,经过改装可以增加射程,但会丢失掉自动射击能力。
-调整九尾的初始武器设定,将QSZ92G改为CS/LS06。
-调整支援兵技能,命中强化持续时间更改为两个回合,增加免疫打断、愤怒、压制、恐惧,但是仅能持续两个回合,消失后需要重新架枪才能激活。
-调整所有佣兵的属性,与携行具MOD力量需求相匹配,机枪手、爆破专家会拥有高力量,突击兵次之,狙击手的力量属性进行削弱,只能携带少量物资。增加白泽的灵巧,更符合她近战大师的身份。