Garry's Mod
Black Mesa Humans NPCs
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Aggiornamento: 10 giu, 1:05

- more settings
- black ops fix

Aggiornamento: 7 giu, 13:37

- fixes and minor improvements

Aggiornamento: 26 apr, 2:32

-fix

Aggiornamento: 19 mar, 11:08

- fix

Aggiornamento: 12 gen, 9:15

- some minor improvemens for BMBS

Aggiornamento: 7 gen, 8:36

--- Changes:
Better gibbing
Custom blood effects
Scientists and guards can become hostile to player if player is too aggressive to them
Better dodging for Black Ops assassin
HECU nerf
Better AI for all NPCs
Usage of material proxies
Bug fixes and some other minor improvements

Aggiornamento: 7 gen, 8:06

- big update

Aggiornamento: 23 mar 2024, 23:34

- updated to match latest ZBase update

Aggiornamento: 6 mar 2024, 7:58

- Bug fixes
- some improvements
- now humans more alive!(ported gesturing from Xenians Expanded Part 3)

Aggiornamento: 2 mar 2024, 8:26

- Bloodpools
- Improvements
- Bug fixes
- [ZBASE] Black Mesa: Blue Shift NPCs compatibility