Mount & Blade II: Bannerlord

Mount & Blade II: Bannerlord

Dynamic Troop Equipment System
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Opdatering: 26. feb. 2024 kl. 20:31

Fixed a bug where the blacklist caused the game to crash.

Opdatering: 26. feb. 2024 kl. 4:55

minor changes

Opdatering: 26. feb. 2024 kl. 4:39

  • The existing drop rate settings are now correctly applied to looting after battles.
  • Addressed an issue to ensure defeating enemy units with armories now properly includes trade items, food, animals, and banners in the loot.
  • Added a mod option to exclude civilian equipment from all random equipment acquisition processes.
  • A blacklist.json file is now created in the mod folder upon initial mod launch, allowing for the exclusion of specific items from gameplay. This blacklist supports both regular expressions and exact matching for item filtering, based on stringId and localized names, preventing blacklisted items from appearing in-game or being lootable.
  • Introduced a mod option to enable or disable the assignment of additional equipment, such as surplus arrows, shields, throwing weapons, and two-handed/polearms.
  • Added a debug menu option for the selective removal of player-crafted items from the armory. This functionality requires enabling debug settings in the mod options.
  • Added two debug menu options to import/export player armory. This functionality requires enabling debug settings in the mod options.
  • Players might experience brief lag upon game start and entering the grand map. This lag, lasting a few seconds to about ten seconds, is identified as a normal occurrence.

Opdatering: 8. feb. 2024 kl. 2:56

- Introduced an experimental mod option that randomizes the equipment of recruited soldiers, with their level and culture depending on the individual soldier and their equipment's level and culture in the vanilla game.
- Reduced the quality of randomized equipment.
- Fixed a bug where old data would appear in a new campaign without exiting the game first.
- Significantly decreased the likelihood of bugs where non-arsenal troops, such as bandits, have access to arsenals.

Opdatering: 31. jan. 2024 kl. 5:39

- Added an option to enable the vanilla loot system for those who prefer the original game mechanics.
- Optimized the mechanism for random equipment received by AI parties, ensuring a more balanced and realistic distribution.
- Implemented notifications for looting and recovering equipment, enhancing player awareness and interaction with loot dynamics.

Opdatering: 28. jan. 2024 kl. 5:35

- Fix a crash on trading equipments for throwing weapons.
- Reduce the amount of equipments AI party received on recruiting

Opdatering: 25. jan. 2024 kl. 4:48

- AI troop will no longer be naked in battle.
- Fix a crash on trading equipments for throwing weapons.
- Players can now access the defeated enemy's armory post-battle, provided that the enemy troops had an armory system. If the enemy troops lack an armory system, the vanilla looting system will be used.
- Added the 'Randomize Non-Hero-Led AI Parties Armor' option in the mod settings. This feature ensures that soldiers in AI parties that do not have an armory system will be equipped with randomized armor for battles, determined by their tier and cultural origins.

Opdatering: 22. jan. 2024 kl. 23:33

- Fixed an issue where mercenaries hired from taverns did not add their starting equipment to the armory.
- Added two debug menu options in the armory menu to assist with resolving crashes when opening the armory. These menu options are visible only when debug mode is enabled in the mod settings.

Opdatering: 18. jan. 2024 kl. 1:36

- A new setting in the mod options allows players to adjust the quantity and quality of daily equipment received by AI troops.
- Introduced a slider in mod options to set the probability of equipment being allocated to the armory when enemies are killed or knocked out. This slider ranges from 0% to 100%.
- Resolved an issue with horse and camel saddles being incorrectly assigned. Saddles are now correctly matched with appropriate mounts, preventing model stretching and display errors.
- Implemented an option to trade excess equipment for throwing weapons in one click, while retaining a reserve of spare gear.

Opdatering: 13. jan. 2024 kl. 0:03

Now applies to AI parties led by heroes.