Victoria 3
Imperia Roleplay
Se afișează 1-10 din 31 intrări
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Actualizare: 8 nov. @ 1:33

https://github.com/Imperia-Development-Victoria-3/Imperia-Releases/releases/tag/V0.13.4

Actualizare: 3 nov. @ 3:58

https://github.com/Imperia-Development-Victoria-3/Imperia-Releases/releases/tag/V0.13.3

Actualizare: 29 oct. @ 11:50

1.11.1 update

https://github.com/Imperia-Development-Victoria-3/Imperia-Releases/releases/tag/V0.13.2

Actualizare: 27 oct. @ 0:30

fix chinese clothing

Actualizare: 24 oct. @ 23:20

v0.13.0 (since v0.11)
* Monarchist Scandinavia now gets new flags depending on who united it
* Backwater Sub-Saharan African countries and tribes have a new Variant Law "Tribal Levies", which makes them extremely difficult to contest for the first 30 years of the game. The law disappears once the country is westernised properly.
* New map colours for Sinosphere, many of them locked behind certain circumstances...
* New China, Siam, Burma and Dai Nam content & fixes! Characters, Companies, Unique Goods, Variant Laws, Journal Entries, events... (Also fixed the opium war)
* You now supply the know-how of Gun Mobilization Options through the Military Assistance Treaty Option, instead of an ongoing diplomatic pact
* Begemder, the rightful Ethiopian Emperor, can now out of boredom convert to Judaism in the first 6 months through an event. Added Beta Israeli culture, claiming to be the Jewish Homeland, mass passive migration of Jewish pops to Jewish Countries...
* Balance and fixes across the board

https://github.com/Imperia-Development-Victoria-3/Imperia-Releases/releases/tag/V0.13.0
https://github.com/Imperia-Development-Victoria-3/Imperia-Releases/releases/tag/V0.13.1

Actualizare: 19 mai @ 1:49

v0.11.0
* Lignite coal, a weaker coal variant, has been added
- For gameplay purposes, lignite mines produce normal coal, just in smaller quantities, but with greater pollution.
* British Republics can now select a new flag from a selection of 5
* Krakatoa now makes sense in large multiplayer games
* Private allocations have been decoupled from economic laws and can instead be configured through the budget tab
* Foreign Policy signalling "laws", for Roleplay purposes.
- Change them through the diplomacy tab!
* Add Wargoals during war
- Based on this mod, https://steamcommunity.com/sharedfiles/filedetails/?id=3390504397, just bugfixed
* Unified Roleplay Primer decision that can only be pressed before 1840
* Bug fixes!

https://github.com/Imperia-Development-Victoria-3/Imperia-Releases/releases/tag/V0.11.0

Actualizare: 1 mart. @ 11:15

https://github.com/Imperia-Development-Victoria-3/Imperia-Releases/releases/tag/V0.10.5

Actualizare: 29 dec. 2024 @ 11:24

Minor balance
https://github.com/Imperia-Development-Victoria-3/Imperia-Releases/releases/tag/V0.10.4

Actualizare: 29 dec. 2024 @ 10:55

Balance update
https://github.com/Imperia-Development-Victoria-3/Imperia-Releases/releases/tag/V0.10.3