Tabletop Simulator

Tabletop Simulator

Dune Imperium Uprising (+ Vanilla, Ix, and Immortality components)
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更新于:2023 年 11 月 10 日 下午 1:51

Added components and adjustable board elements to allow for 6 player mode.

更新于:2023 年 11 月 5 日 下午 2:39

更新于:2023 年 11 月 4 日 下午 1:46

更新于:2023 年 11 月 4 日 下午 1:34

Added board space for storing objective cards and conflict cards to track pairs. Added first player token spots for each play area. Added player VP tracking and VP markers for tracking where a player received VPs from.

更新于:2023 年 11 月 3 日 下午 6:37

更新于:2023 年 11 月 3 日 上午 12:53

更新于:2023 年 11 月 3 日 上午 12:51

Added the elements to allow for adding original Dune Imperium, Rise of Ix, and Immortality cards, spaces, and boards into Uprising.

更新于:2023 年 11 月 2 日 下午 12:56

更新于:2023 年 11 月 2 日 下午 12:40

Updated with some custom player boards. Plus some reorganizing of the table to make the rules ref, rivals, leaders, and the bag with older leaders together in one area. Added new custom worm mouth trash cans. Contract cards updated to look more like the tokens (though quality of images still aren't great.)

更新于:2023 年 11 月 1 日 下午 10:59

Made some minor tweaks to clean up the board (for example, Blue now has the same color blue for the lines and the bowls now sync with the colors). Updated board background and redid the spaces to be closer to flush with the table. Began working on updating contracts to look cut out. Added single/two player rival deck mod to facilitate those modes when paired with official app. Redid resource counters. Redid snapping so pieces generally only snap to where they are supposed to be on the game board (agents to spaces, spies to outposts). Added marker under council seat token to be unveiled when moved as a reminder that you now have +2 persuasion. Planning: new shield wall token (maybe based on classic dune?) and player mats/better play areas. Will see how much time I have this upcoming weekend.