People Playground

People Playground

Souls Mod
目前顯示第 1-7 項,共 7 項
更新:2024 年 7 月 7 日 @ 上午 5:25
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-added the ancient voidhammer
-added the sword of tranquility
-soul cores do now have the color of the soul projection
-soul cores are now slowly rotating
-the empty vessel is now immune to crushing, desentigration, temperature and electricity
-the empty vessel now reawakens when a soul is in it after a while when dead
-the empty vessel's head will now show the color of the soul inside of it
-added a glow to the soul extractor and returner
-fixed a bug where souldead bodies were not reviving on soul transfer
-other small optimizations ig resulting in better performance compared to before the update

更新:2023 年 8 月 24 日 @ 上午 9:07

-removed System.Reflection

更新:2023 年 8 月 24 日 @ 上午 9:02

-added souls settings menu with 2 settings to change:
1.soul extraction on death | false by default
2. robot possesion | true by default
-added the ancient sword of fire which needs a soul sacrifice to activate
-added the ancient sword of poison which also needs a soul sacrifice to activate
-made the ancient golem way stronger, might also do a backflip since hes so cool now

更新:2023 年 8 月 6 日 @ 上午 10:51

-souls can now go into androids
-added the altar of mass extraction
-soul cores can now send activation signals on collisions with non living objects (33.33% chance)

更新:2023 年 8 月 3 日 @ 上午 7:42

-small bug fixes
-improvements to the empty vessel
-improvements to the soul system overall
-buffed the amulet of absorbtion a bit

更新:2023 年 8 月 2 日 @ 下午 4:53

-added the empty vessel/ancient golem
-added the amulet of absorbtion
-souls are now considered as not only the color but also the entity species/type
-infusing a soul with a already dead entity will revive that entity
-small fix

更新:2023 年 8 月 1 日 @ 上午 6:29

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