Victoria 3

Victoria 3

Machiavelli MP Mod
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Opdatering: 6. jan. kl. 10:30

- update to Victoria 1.8.6

Opdatering: 31. dec. 2024 kl. 3:19

- fix force player protectorate, revoke own market
- law traditionalism has lowered mapi penalty
- fix unification modifier applied twice
- fix LTN unification states
- tiny localization fix in mod "Autonomous Investment"
- fix "Take on debt" tooltip no longer shows add hidden event effect

Opdatering: 6. dec. 2024 kl. 10:44

- new "Fort Buster Artillery" - expensive but effective, can be switched with siege arti

Opdatering: 16. nov. 2024 kl. 21:08

- fix force player protectorate own market if overlord is not in power bloc
- custom company images added
- invalidate JE "Military Goods Shortage" instead of completing it, to silently close it without messages

Opdatering: 10. nov. 2024 kl. 5:39

- mod added "Gdp ownership Diplay"
- Sweden buffs adjusted, new JEs, states adjusted
- some techs adjusted regarding infamy generation/decay
- law "Local Police" no longer grants extra institution level
- raised leverage gain due to economic dependence
- halfed leverage reduction due to other culture
- lowered leverage resistance due to pop count
- some localization fixes
- law "Command Economy" nerfed
- law "Laissez Faire" add +10% building throughput
- law "Cooperative Ownership" adds +20% manufacturing and mining throughput
- new game rule to force player protectorates to have an own market
- country in default gets -200% training rate and throughput mali reduced from -50% to -40%
- 6 month cooldown for "Take on debt"
- 2 years transfer money cooldown now only for target countries
- transfer money only available to countries not in war or on same side
- government dividends waste in debt halfed
- power bloc rebalance "Religious Convocation" raised conversion from 33% to 50%, add -5% military goods cost
- mandate "Defensive Coorporation" on level 3: -5% military goods cost
- mandate "Colonial Office" on level 3: raised throughput in unincorporated states from 5% to 10%
- mandate "Police Coordination" on level 3: raised authority from 50 to 75 per institution level
- mandate "Foreign Investment" raised leverage generation due to economic dependence from multiplier 1.5 to 2.0
- statue "Military Treaty" lowered pop growth from 2% to 1.75%, radicals from sol decrease from -10% to -15%
- statue "Religious Convocation" conversion rate from 25% to 100%
- punish military goods shortage in 3 stages, 50%, 60%, 75%
- Small arms: -10%, -15%, -30% training rate
- Ammunition: -10%, -20%, -35% recovery rate
- Artillery: -5%, -10%, -25% offense for artillery
- Radios: no, -10%, -20% offense for artillery and tanks
- Radios: no, -10%, -25% offense/defense for ships
- Tanks: -5, -10, -15 offense/defense for mechanized infantry and tanks
- Aeroplanes: no, -5%, -15% offense for carriers
- higher infamy punishment
- on start one year truce between Russia/Persia and France/Sardinia Piedmont

Opdatering: 31. okt. 2024 kl. 3:15

- china buff only applies for AI
- update to 1.7.7

Opdatering: 19. okt. 2024 kl. 6:30

- fix JE "Aragons Legacy" triggers for Spain or Iberia in new games

Opdatering: 21. sep. 2024 kl. 17:27

- vanilla german localization fixes
- fix: state alignment "tycoon capitalists" tax income modifier from 1% to 10%

Opdatering: 14. sep. 2024 kl. 6:04

- new Mexico content
- renamed japan company imperial arsenal (duplicate of vanilla name)
- fixed tech requirement for japan company "Genda Shigyo"
- add tax_dividens to nearly all buffs with manufacturing_tax_mult
- fix triggers in law_council_republic
- updated claims for completing otto sick man (adjusted to 1.7 map)

Opdatering: 7. sep. 2024 kl. 20:41