Rain World

Rain World

[WiP] The Vinki
Showing 31-40 of 56 entries
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Update: Jan 11, 2024 @ 7:40pm

- You can now add your own objective graffiti (when you spray where holograms show) to your own mods! I'll post instructions soon
- New graffiti!
- Fixed spawns in SS and UW so that they're the same as Spearmaster again (yippee... o_o) We're working on adjusting spawns for Vinki's worldstate!
- Moon's initial dialogue is now split between two visits, so that you aren't hit with a wall of text for 5 minutes the first time you enter
- Fixed tail's color when starving. Thanks to Watery for finding that bug!
- Changed SI_D03 graffiti token position slightly so it hopefully shouldn't be in the wall for some players anymore

Update: Dec 22, 2023 @ 4:00pm

- Added 29 unlockable graffitis (via pink/purple tokens)! There are 2 in each Spearmaster-accessible region, except with Sky Islands having 3.
- Moon now has specific dialogue for each included and unlockable graffiti!
- The GAMER CAN has been added! Craft a can using a singularity bomb to make a can that has infinite charge! It's also so unstable that it's looped around to becoming stable, so it will not explode when thrown!
- Unlockable graffiti screen in the Remix config. Here, you can see which ones you're missing, cheat to unlock all graffiti, or reset them
- Special acension menu art (but not an ending yet)

Update: Nov 26, 2023 @ 2:21pm

Can disable using GraffitiMode if you don't like pressing two buttons at once and have custom bindings
Spraying without Improved Input is better now
No more swallowing objects while grinding
Better hint for our easter egg! We don't want to take away the fun of finding out about it but we all worked hard on it so we'd love people to see it! The clue is now a png that hides in the mod folder :flush:
Other small fixes

Update: Nov 25, 2023 @ 12:26pm

New graffiti-specific Moon lines!
Updates to Fortunate Development, should be pretty much finished now!
Some more fixes, including the arena crash

Update: Nov 24, 2023 @ 7:09pm

  • You can now tag creatures as a way to damage them! It does some immediate damage, and some poison damage over time! Lizards and other slugcats will even have their colors changed (and it won't damage Jolly Coop players)
  • There is now a reason to go visit LttM! You should also perhaps try painting in the chamber
  • A cursed txt file has appeared in the mod's folder (sorry, it's kinda a TF2 coconut.jpg situation). Whatever you do, don't change the file extension to .png - it totally won't lead to a clue about a massive easter egg
  • Some sneak peeks at what the campaign's main objective will be! :nani:
  • A new grinding tutorial (and my first ledit!)
  • Updates to some regions based on the timeline placement (this is still WiP, and DM is very tough to navigate until we add more poles)
  • Credits page and Graffiti Credits pages in the remix config! Along with tons of new graffiti!
  • Not one, but two new title screens! You can toggle these in the remix config
  • Improved Input Config is no longer a hard dependency, but you'll need it to customize controls
  • Way too many code and graphical fixes. Yes, you can swallow cans now

Update: Sep 29, 2023 @ 6:54pm

- Mod is now fully compatible with Myriad of Slugcats! If there are still issues, please ping me or DM me! :O
- Lots and **LOTS** of new graffiti art made by several wonderful, talented people!! :Vinki_swag_posing: Still working on getting in-game credits for the art, but everyone is credited within the filenames. If you're also interested in submitting art or playtesting beta versions of the mod early, feel free to ping/DM me!
- ALL SCUGS CAN NOW PAINT GRAFFITI - *and each scug has their own exclusive art!* Since you normally need paint cans (which can only be crafted by Vinki), you can turn the requirement off in remix settings, or play Jolly with a Vinki player for now. This is also compatible with modcats if you make a custom folder in VinkiGraffiti :vinkiofjoy:
- The graffiti storage system is overhauled to be safer and more efficient! Reminder that you need to start the game with the mod enabled before the VinkiGraffiti folder is created. There are also some more options in the Remix menu to complement this. (I still have to update the guide for these new changes)

Update: Sep 20, 2023 @ 12:10am

Added "Rider" (by agoof on Discord) as P2 in Jolly Coop's AUTO mode!

Update: Sep 19, 2023 @ 10:40pm

Warning images for cached slugcat selections with Vinki's old ID

Update: Sep 19, 2023 @ 10:14pm

Nullref checker for some menu scenes

Update: Sep 19, 2023 @ 8:16pm

This is a smaller update, but had to be posted to fix an important bug:
- You can now grind atop vines! Note that visuals are not final
- Tarnished Potato's mod, Fortunate Development, has been partially implemented into this mod! (WiP)
- Bug fixes, as mentioned above σ(*▼▽▼*)