The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

VioLens - A Killmove Mod
Viser 1–9 av 9 bidrag
Oppdatering: 21. aug. 2016 @ 3.54

Version 2.11
- Fixed a bug when Killmoves were turned Off that made Alduin unable to perform a killmove during Alduin's Bane Questline.
- Fixed a bug when Killmoves were turned Off that made Odahviing unable to perform a killmove during The Fallen Questline.
- Fixed a broken camera for the Dragon Rodeo Killmoves that would show the back of the Dragon rather than the player performing the killmoves.

Oppdatering: 22. juli 2015 @ 11.17

Version 2.1
- New Feature: Dual Profile System that allows saving and loading MCM settings as well as saving and loading Customized Killmoves. JContainers is required for this feature to work.
- New Camera View, Static Cinematic: 3rd Person Camera View will trigger only on the final enemy, Static Camera will play the rest of the time.
- New Menu, Camera Setting: Allows Slow Motion to be disabled/enabled for the following 3rd Person Camera Views: Vanilla, 3rd Person, 3rd Person Last, Smart, and Static Cinematic.
- VATS toggle has been relocated into the Camera Setting Menu. If VATS was previously disabled, it will have to be re-disabled.
- Reset buttons optimized to reset faster.
- Reset button on the Profile System Page will reset settings on all pages. When not on the Profile System Page, Reset button will only reset the current page.
- Add/Remove All button on the Main Customize Killmoves Page now Adds/Removes Customized Killmoves for every weapon. When on a specific weapon page, Add/Remove All button only Adds/Removes Killmoves for that weapon.
- Information section on the Profile System Page will show if JContainers is installed, what version is installed, and whether or not that version is valid with VioLens 2.1+.

Oppdatering: 19. feb. 2015 @ 16.49

Version 2.0
- New Feature: Customize Killmoves
- Set Killmoves to On: Customized, then head to the Customize Killmoves Page and select Killmoves to add and remove from weapons.
- Added Back Killmoves toggle to switch between Matched and Mixed when using Customized Killmoves.
- Added Creature Killmoves toggle to switch between Matched and Mixed when using Customized Killmoves.
- Added NPC's Killmoves toggle to switch between Matched and Mixed for NPCs while You use Customized Killmoves.
- Added Add/Remove option to allow adding or removing all Killmoves for the currently selected weapon.
- Added Debug Toggle for Customized Killmoves.
- Changed Reset button to only reset features on the page you're on.
- Reset button on Customize Killmoves Page only Resets the 4 toggles on the same page, it doesn't remove Killmoves.

Oppdatering: 22. des. 2014 @ 23.15

Version 1.21
- Killmove Toggle On/Off changed to On: Matched/On: Mixed/Off
- Added Mixed Killmoves, killmoves will be a mix of different weapon types.
- Added Matched Killmoves, killmoves will match the corresponding weapon types. (Same as 1.2 and lower)
- Removed 3 BattleAxe/Warhammer Killmoves from "Matched Killmoves" due to them actually being Greatsword Killmoves and not working consistently.

Oppdatering: 8. des. 2014 @ 3.26

Version 1.2
- Added VATS Toggle. (Melee)
- Added Selection Mode: Manual & Automatic. (Ranged)
- Added Separate Killmove Chance for Dragons. (Melee & Ranged)
- Added Stealth Killmove Chance.
- Added Seated Killmoves Toggle. (Stealth)
- Added the ability to choose which Stealth Killmoves will trigger for specific one-handed weapons.
- Alt Werewolf Killmove Triggers renamed to Alt Werewolf Attacks.
- Left Attack Killmove Triggers renamed to Left Attacks.
- Left Attacks and Alt Werewolf Attacks placed under new Triggers Section.
- Hotkey functionality will change based on the Selection Mode being used, Automatic/Manual.
- Fixed hotkey to no longer work when game is paused.
- Melee and Ranged Killmove Chance Sliders can now be set to 0.

Oppdatering: 1. nov. 2014 @ 19.49

Version 1.1
- bdisableVATS = 0 no is longer forced, allowing users to disable VATS.
- Ranged section will now be greyed out if VATS is disabled.
- CDO Compatibility now built into the main scripts.
- Ranged section will be greyed out and say "CDO Mode" if CDO is installed.
- SIC Draman compatibility bug fixed.
- Fixed left hand sprint attack bug.

Oppdatering: 6. sep. 2014 @ 13.50

Version 1.1
- New Camera View, 3rd Person Static: A simple 3rd Person View Camera with no angle changes or slow motion.
- New Camera View, 3rd Person Static Last: 3rd Person Static Camera will only play on your final enemy.
- New Camera View, Smart: Killmoves will match whichever camera view you're using.
- New Camera View, Smart Static: The 3rd Person View will use the Static Camera.
- 1H Sword/Dagger Killmoves that caused massive clipping when wearing a shield will no longer trigger when wearing a shield.
- Fixed Dragon Killmoves on the player and NPCs not being disabled when setting Killmoves to Off.

Oppdatering: 19. aug. 2014 @ 0.22

Version 1.01
- Fixed bug that could cause Back killmoves to play at low percentages regardless of your position.

Oppdatering: 13. aug. 2014 @ 10.36

Version 1.0
- Initial Release.