Rivals of Aether

Rivals of Aether

Seto Kaiba
Viser 11-20 af 24 forekomster
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Opdatering: 19. okt. 2023 kl. 16:01

v1.13

Fixed Kaiba's monsters crashing in Abyss mode.

Added conditions which allow Shovel Knight to bounce off Kaiba's monsters.
Carol the Wildcat now registers Kaiba's monsters as a bounceable target.
Ruber Hornet now reacts to hitting Kaiba monsters.

(These interactions may be a bit jank due to the custom hit detection)

Added three additional Miiverse posts.

Opdatering: 19. sep. 2023 kl. 8:39

v1.12

Fixed an error message caused by the addition of the Gold Sheen alt

Utilt Base Knockback 7-> 6
Utilt Base Hitpause 7->6
(Basically want this to be a bit better for combos as right now it doesn't really link the kit well and makes moves feel somewhat disjointed. Yes, he has giant dragons, but there should be at least one move that can combo into another)

Jab 2 Base Knockback 7 -> 6
Jab 2 Base Hitpause 8 -> 7
Ftilt Base Knockback 8 -> 7
Ftilt Base Hitpause 8 -> 7
DAttack Base Knockback 7-> 8
DAttack Base Hitpause 6-> 7
(Making this move better to hit the opponent into your monsters)

Removed debug message on UStrong

Opdatering: 1. sep. 2023 kl. 11:23

v1.11

Revamped the colours on Tournament, Vergil, Trans Rights, Lucidien Kallister, Otes and Zuwijo Zir Velgear alts.

Added Gold Sheen to Gold Rare alt.

Fixed wrong offset issue on Green Flower Zone compatibility

Added Boris Anderson compatibility.

Opdatering: 22. aug. 2023 kl. 8:04

v1.10

Hotfix patch, now all attacks should use their proper hurtbox and no longer be stuck on the alternate USpecial hurtbox which is now applied to the entire move.

Increased size of hurtbox on USpecial.

Opdatering: 18. aug. 2023 kl. 10:46

v1.9

USpecial reworked, it now flies in held direction and only upwards.

Added Miiverse compatibility.

Opdatering: 4. aug. 2023 kl. 8:50

v1.8

Fixed the erratic hit detection on Kaiba's articles that allowed you to hit them when there was no contact.
Fixed monsters despawning too soon (bug that occurred due to the implementation of runes).
Fixed buzzing sound effect that plays on FStrong (another issue that occurred due to implementation of runes)
Fixed incorrect hurtbox on USpecial.

Opdatering: 3. aug. 2023 kl. 14:34

v1.7

Added Wiimote stage compatibility.
Altered AI to try and avoid it self KOing when using USpec close to the edge.
Added more Abyss Runes to take the total up to the full amount of 15.

Opdatering: 25. juli 2023 kl. 12:44

v1.6

Blue-Eyes hitboxes now actually work properly again following the patch which broke article hitboxes.

Maiden hitbox is now called based on Maiden sprite direction rather than Kaiba's

Opdatering: 17. juli 2023 kl. 14:18

v1.5

Reworked the way hittable articles work, no longer uses article_hit but rather a custom hit detection. This should avoid issues of hitpause changing the direction of Kaiba and preventing enemies from becoming easier to hit.
Reapplied the hit effects to articles after they were accidentally deleted in the last patch.
Fixed the sprite direction of the unsummon animation for ABC Dragon Buster not being correct.
Added Abyss Rune support, currently not all the runes are included, only 7 are included so far. As per usual, I will add the rest in a later patch.
Removed some unused Tester variables including those for post draw with articles now that Kaiba has runes.

Opdatering: 12. juli 2023 kl. 16:26

v1.4

Buffs:

Dtilt Endlag decreased from 11 to 10 and animation playout adjusted.
Blue-Eyes Base Knockback increased on final hit from 7 to 9.
Maiden counter Knockback increased from 6 to 7.

Gamefeel changes:

Lowered the volume of sound effects on Strongs and also made it so that the effects aren't layered as much.
FStrong now has a layered punch effect and layered hit made up of two different sounds to solve a volume issue and make things a bit more meaty.
Blue-Eyes and ABC no longer follow hitpause rules due to creating free attack opportunities on Kaiba (may alter this if it affects gamefeel too much or if it causes more weird knockback issues).
Attempted to fix the glitch where Kaiba's knockback angle is reversed if the opponent is hit by Blue-Eyes, this is a persistent glitch of which the cause is currently unknown.
Blue-Eyes' knockback angle should hopefully have been fixed now.
Sound effect changed for ABC's crunch (also the one on hit)

Bonus:

Added custom winscreen.
Added Dracula compatibility.
Added Mamizou compatibility.
Added seven new alts (including BLW, Tournament, Trans Rights) and changed the Manga alt.