Crusader Kings III

Crusader Kings III

AGOT: Minor House Flavour
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Update: Mar 25, 2024 @ 3:16am


What’s new in 0.8?
Flavour for House Sunglass of Sweetport Sound
  • Dynasty legacy track:
    Added a dynasty legacy track to House Sunglass.
  • Unique Men-at-Arms:
    Added a custom MAA to House Sunglass: Sweetport Zealots (Heavy Infantry). Recruitment is unlocked via the dynasty legacy track.
  • Special building:
    Added a special upgradeable building to Sweetport: Sweetport Sept.
Flavour for House Longwaters of Blackstripe
  • Dynasty legacy track:
    Same as House Velaryon, due to being a cadet house.
  • Unique Men-at-Arms:
    Same as House Velaryon, due to recruitment being unlocked via the dynasty legacy track.
Flavour for House Scales of The Scales
  • Dynasty legacy track:
    Added a dynasty legacy track to House Scales. Let justice be served!
  • Unique Men-at-Arms:
    Added a custom MAA to House Scales: Vallscale Bailiffs (Skirmishers). Recruitment is unlocked via the dynasty legacy track.
  • Special building:
    Added a special building to Vallscale: Vallscale Maritime Court.
If you want some additional Westerosi Valyrian culture flavour to go with your House Scales or House Longwaters playthrough, check out my other submod, AGOT: Minor Cultural Flavour.
Additional Flavour
  • Added a custom MAA to House Blackwood: Blackwood Vale Bowmen (Archers). Recruitment is unlocked via the dynasty legacy track.
  • Added a custom MAA to House Bracken: Stone Hedge Knights (Heavy Cavalry). Recruitment is unlocked via the dynasty legacy track.
  • Added a custom MAA to House Vypren: Fenfolk (Skirmishers). Recruitment is unlocked via the dynasty legacy track.
  • Added a custom MAA to House Vance: Vance’s Lances (Heavy Cavalry). Recruitment is unlocked via the dynasty legacy track.
  • Added a custom MAA to House Rowan: Knights of the Golden Apple (Heavy Cavalry). Recruitment is unlocked via the dynasty legacy track.
  • Added a custom MAA to House Tarly: The First (Heavy Infantry). Recruitment is unlocked via the dynasty legacy track.
  • Added a custom MAA to House Osgrey: Steadfast Spears (Pikemen). Recruitment is unlocked via the dynasty legacy track.
  • Added a decision for House Bricker to restore the High Lordship of River’s Head, their ancestral lands in the border region between the River- and Westerlands. A duchy comprised of Whitebricks, Wishere, Dawngate and Wallwood.
Minor Fixes
  • Various smaller localization fixes and adjustments.

Update: Mar 20, 2024 @ 1:44am

Hotfix
  • Fixed a number of issues with the newly added Reyne's Port Smelting Hut special building. Thanks to POTATIS for notifying me.

Update: Mar 19, 2024 @ 2:03pm


What’s new in 0.7?
Flavour for House Reyne of Castamere
  • Dynasty legacy track:
    Added a dynasty legacy track to House Reyne. Dig deep, dig greedily!
  • Unique Men-at-Arms:
    Added a custom MAA to House Reyne, the pikemen Miner Militia. Recruitment is unlocked via the dynasty legacy track.
  • Special building:
    Added a special upgradeable building to Reyne’s Port: Reyne's Port Smelting Hut .
Flavour for House Vikary of Borrenline
  • Dynasty legacy track:
    Same as House Reyne, due to being a cadet house.
  • Unique Men-at-Arms:
    Same as House Reyne, due to recruitment being unlocked via the dynasty legacy track.
  • Special building:
    Added a special upgradeable building to Vikary House: Vikary House Docks.
Flavour for House Celtigar of Claw Isle
  • Dynasty legacy track:
    Added a dynasty legacy track to House Celtigar. Crab people! Crab people!.
  • Unique Men-at-Arms:
    Added a custom MAA to House Celtigar, the skirmisher Crabmen Tax Collectors. Recruitment is unlocked via the dynasty legacy track.
  • Special building:
    Added a special building to Claw Isle and Crab’s Return: Crab’s Return (the castle).
If you want some Westerosi Valyrian culture flavour, to go with your Celtigar playthrough, check out my other submod, AGOT: Minor Cultural Flavour.
Minor fixes and changes
  • Added a separate game rule to allow/prevent spawning of the MHF special building in High Tide (Driftwood Throne) to provide better compatibility with COW-AGOT: 3D Models & New Mechanics. Thanks to @pvt900 and @Bloodraven for the suggestion and information respectively.
  • Added Silverlight, House Brickers ancestral Valyrian steel bastard sword.
  • Added a decision and corresponding event chain for House Bricker to mount an expedition to search for the sword (same as Brightroar/Lamentation).
  • Added some minor cultural opinion localization as needed.
  • Fixed minor discrepancies in the character history files for House Bricker
  • Tweaked color scheme of House Bricker.
  • Fixed the Recover Lamentation event for House Royce. It was displaying Brightroar in the event window instead of Lamentation upon successfully recovering the sword.

Update: Mar 15, 2024 @ 4:21pm

Minor hotfix
Disabled the still broken decision/event for House Manderly, "The Great Northern Bake Off", was sure it was fixed now, but it stills keeps firing, I'm obviously not an decision/event writer. Going to keep it disabled until I get someone more accustomed to events to look at it. If that kind and helpful someone is you, let me know in the comment section or let me know in the AGOT CK3 discord MHF submod thread.

Update: Mar 15, 2024 @ 7:54am


What’s new in 0.6?
The Minor House Flavour submod is now compatible with A Game of Thrones: Beta 0.2.2.1 for CK3 Version 1.12.2.1. In addition to being up to speed on compatibility, the 0.6 update adds a bit of new content as well:
Bookmarks
Added new Minor House Flavour bookmarks. Bookmarks are now divided into regions. The Riverlands, The Crownlands, The Vale, The Reach, The North, and The Westerlands are added so far. The six regional bookmarks are added for all the starting years available in the main mod, 258 A.C. (War of the Ninepenny King), 282 A.C. (Robert's Rebellion) and 284 A.C. (The Crowned Stag).
Legends
  • Added an Andal Origin legend seed available to cultures with the Andal Blood cultural heritage.
  • Added a First Men Origin legend seed available to cultures with the First Man Blood cultural heritage.
Both of these are a bit strange, as many First Men houses have cultures with Andal Blood, and vice versa. I’ll be looking into legends a bit more in future updates.
Flavour for House Forrester of Ironrath
  • Dynasty legacy track:
    Added a full-length dynasty legacy to House Forrester of Ironrath to replace the one-perk track from the main AGOT-mod.
  • Unique Men-at-Arms:
    Added a custom MAA to House Forrester, the heavy infantry Ironwood Shieldmen. Recruitment is unlocked via the dynasty legacy track.
Flavour for House Bolton of the Dreadfort
  • Dynasty legacy track:
    Added a dynasty legacy track to House Bolton. Spoiler alert, it's dreadful!
  • Unique Men-at-Arms:
    Added a custom MAA to House Bolton, the heavy cavalry Flayed Men. Recruitment is unlocked via dynasty legacy track.
Flavour for House Clegane of Fang Hill
  • Dynasty legacy track:
    Added a dynasty legacy track to House Clegane. Who let the dogs out?
  • Unique Men-at-Arms:
    Added a custom MAA to House Clegane, the light cavalry Clegane's Brigands. Recruitment is unlocked via the dynasty legacy track.
  • Special building:
    Added a special building to Fang Hill and Clegane's Keep: Clegane's Kennel.
Flavour for House Bricker of Brixworth
Added the non-canon House Bricker to Brixworth in the Westerlands, AGOT: Minor House Flavours first non-canon addition. House Bricker was my own custom house that I used to play in AGOT CK2, so this is mostly for my own benefit. Though I would love to hear if you try them out, let me known if you do.
  • Dynasty legacy track:
    Added a dynasty legacy track to House Bricker. Build you legacy, brick by brick!
  • Unique Men-at-Arms:
    Added a custom MAA to House Bricker, the heavy cavalry Brick Knights. Recruitment is unlocked via the dynasty legacy track.
  • Special building:
    Added a special building to Brixworth and Brixhall: The Brixworth Mines.
Minor fixes and changes
  • Fixed the reported infamous pink coat of arms.
  • Fixed the bug relating to feast cooldown timer due to the T&T DLC changing cooldown measurement from days to years. Thanks to @Grumbledook and @IKI TANE BOUNTY for providing information.
  • Fixed outdated code that led to the strong seed mechanics breaking. Thanks to @ItsVohnCena and @Kubi for pointing it out.
  • Reenabled the House Manderly special decision to arrange the Great Northern Bake-off.
  • Removed the old hunter trait from the Tarly dynasty legacy track and replaced it with the "lifestyle_hunter" trait introduced in the T&T DLC.
  • Renamed the special building Raventree Hall Rookery to Raventree Rookery and moved it from Raventree Hall to The Scales. This was done since the main mod AGOT added Great Dead Weirwood as a special building for Raventree Hall.
  • Moved the special building Golden Orchard from Goldengrove to Apple Hills, since the main mod AGOT added Snag of Rowan as a special building for Goldengrove.
  • Renamed Gulltown Customs House to Port of Arryn Customs House, and moved it from the city of Gulltown to the Port of Arryn. This was done since the main mod AGOT added Motherhouse of Maris as a special building for the city of Gulltown.
  • Removed the special building The Merman's Court from New Castle and the mod entirely, as the main mod AGOT added The New Castle as a special building for New Castle, and serves about the same purpose.
  • Moved Paul Woodholly's Bakery from the city of White Harbor to the city of Pronged Port, since the main mod AGOT added The Winter Mint as a special building for the city of White Harbor.
  • Fixed quite a few typos in localization, there probably still are plenty to go around. Please let me know in the comments if you find some.

Update: Jun 8, 2023 @ 2:19pm

Minor fix
Disabled broken decision/event for House Manderly, "The Great Northern Bake Off". Will try to get it fixed along with the next proper update.

Update: May 28, 2023 @ 3:47am


AGOT: Minor House Flavour: 0.5: Mermen and Seahorses

Game Rules
I have redone the way I'm adding the special buildings to the game, and rather tied them to a game rule. The default game rule setting will be that the special buildings are enabled, just as before, but if you so choose, you can use the game rule to disable the special buildings added by this submod entirely. Thanks to White Wolf of the Whills for the suggestion.

Bookmarks
I have added custom bookmark tabs for the houses included in this mod so far. One tab for the Robert's Rebellion start date (282 A.C.) and one for the Crowned Stag start date (284 A.C.).

Flavour for House Royce of Runestone
A minor addition to one of the houses from the last update. I have added a decisions to try and reclaim house Royces long lost valyrian steel sword, Lamentation (same as the decisions and corresponding events for house Lannister and Brightroar). Thanks to Fidel Protagonist for the suggestion.

Flavour for House Manderly of White Harbor
Dynasty legacy track:
  • First Men Origins:
    grants a small boon to martial and prowess, as well as a small opinion boon to the different northern cultures that descend from the First Men.
  • Voracious Mermen:
    grants a small boon to diplomacy, reduces the cost of holding feasts, and grants a chance of children becoming Gluttonous.
  • Sworn to the Wolf:
    grants an opinion boon to Old Gods worshippers, grants chance of children becoming Loyal and unlocks recruitment of House Manderly Guards, a new Men-at-Arms regiment unique to house Manderly.
  • Shields of the Faith:
    grants a small boon to martial, monthly piety gain, head of faith opinion, and clergy opinion. All dependent on adhering to the Faith of the Seven.
  • Wardens of the White Knife:
    grants a boon to diplomacy per level of fame, martial per level of fame, a reduction to emberkation cost and an increase in supply duration. Also, it unlocks the ability to sail in Major Rivers.

Special building: two special buildings have been added to White Harbor:
  • Merman's Court:
    Merman's Court have been added as a special building to New Castle, granting boons to monthly prestige gain, monthly renown gain and popular opinion.
  • Poul Woodholly's Bakery:
    Poul Woodholly's Bakery have been added to the city of White Harbor. The special building comes in three upgradeable stages, granting boons to tax per month, prestige per month and development growth.

Decision: House Manderly have gotten it's own special decision: every few years, those ravenous Mermen get the chance to arrange the Great Northern Bake Off. On your marks, get set, BAKE!

Unique Men-at-Arms: A unique Men-at-Arms regiment have been added to House Manderly; the House Manderly Guards. This Heavy Infantry regiment is unlocked by taking the third dynasty legacy in the Manderly legacy track. Performs better in Urban terrain.

Flavour for House Velaryon of Driftmark
Dynasty legacy track:
  • Blood of Old Valyria:
    grants a small boon to diplomacy and learning, as well as a small opinion boon to the cultures of the former valyrian colonies.
  • Legacy of the Sea Snake:
    grants a boon to stewardship, monthly stewardship lifestyle experience gain, and grants a chance of children becoming Ambitious.
  • Sworn to the Dragon:
    grants gods of valyria opinion boon and grants a small chance of children becoming Loyal.
  • Narrow Sea Traders:
    grants a boon to tax per month, development growth, republican ruler opinion, republican vassal tax contribution and a reduction to embarkation cost.
  • Lords of the Tides:
    grants a boon to martial per level of fame, naval speed, supply duration and a reduction to embarkation cost. Also, it unlocks recruitment of Driftmark Marksmen, a new Men-at-Arms regiment unique to house Velaryon.

    Special building: two special buildings have been added for House Velaryon:
    • Driftwood Throne:
      The Driftwood Throne have been added to High Tide, granting boons to monthly prestige gain, monthly renown gain and popular opinion.
    • Hull Docks:
      Hull Docks have been added to the city of Hull. The special building comes in three upgradeable stages and grants boons to tax, development growth and monthly prestige gain.

    Unique Men-at-Arms: A unique Men-at-Arms regiment have been added to House Velaryon; the Driftmark Marksmen. This Archer (crossbow) regiment is unlocked by taking the fifth dynasty legacy in the Velaryon legacy track.

    Minor changes
    • Added localization for culture opinion modifiers for westerosi valyrian, essoi valyrian, volantene, lyseni, myrish and pentoshi.
    • Added localization for religion opinion modifiers for gods of valyria.
    • Added decimal removal to the opinion modifiers listed above.
    • Changed the building icon for Goldengrove's Golden Orchard special building to the orchard icon.

Update: May 24, 2023 @ 7:03am


AGOT: Minor House Flavour: 0.4: Bronze and Gulls


Flavour for House Royce of Runestone
Dynasty legacy track:
  • First Men Origins:
    grants a small boon to martial and prowess, as well as a small opinion boon to the different northern cultures that descend from the First Men.
  • Legacy of Robar II Royce:
    grants a small boon to diplomacy, prowess, defender advantage, a small opinion boon to worshipper of the Old Gods and the Old Gods of the Vale. Also grants a good chance of children becoming Strong.
  • Runesworn:
    grants a small boon to natural dread, and unlocks the recruitment of a unique Men-at-Arms regiment; the Runesworn.
  • Bronzed Business:
    grants a boon to vassal taxes, development growth and monthly stewardsship lifestyle experience gain. Also grants reduction to embarkation cost.
  • Bronze Kings:
    grants a boon to vassal limit, court grandeur and monthly martial lifestyle experience gain. Gives reduction to short reign penalty and heavy infantry maintenance.

Special building: A special building have been added to the city of Runeport; the Runeport Docks. This marvelous maritime structure comes in three upgradeable stages, granting boons to tax, development growth and monthly prestige gain.

Unique Men-at-Arms: A unique Men-at-Arms regiment have been added to House Royce; the Runesworn. This Heavy Infantry regiment is unlocked by taking the third dynasty legacy in the Royce legacy track.

Flavour for House Grafton of Gulltown
Dynasty legacy track:
  • Andal Origins:
    grants a small boon to martial, monthly piety gain, head of faith opinion, clergy opinion and valeman culture opinion, as well as a small maulus to mountain clansman culture opinion. All dependent on adhering to the Faith of the Seven.
  • Legacy of Ser Gerold Grafton:
    grants a boon to prowess, monthly prestige gain, natural dread and heavy cavalry damage. Grants a maulus to mountain clansman culture opinion. Also grants a chance of children becoming Ruthless.
  • Shrewd Gulltowners:
    grants a reduction to embarkation cost, and boons to development growth, monthly stewardsship lifestyle experience gain, republican ruler opinion and republican vassal tax contribution. Also grants a small chance of children becoming Shrewd.
  • Gulltown Mariners:
    unlocks the recruitment of a unique Men-at-Arms regiment; the Gulltown Mariners.
  • Beloved Backstabbers:
    grants a boon to intrigue, hostile scheme success chance, monthly intrigue lifestyle experience gain and popular opinion.

Special building: A special building have been added to the city of Gulltown; the Gulltown Customs House. This profitable parlour comes in three upgradeable stages, granting large boons to tax, development growth and monthly prestige gain.

Unique Men-at-Arms: A unique Men-at-Arms regiment have been added to House Grafton; the Gulltown Mariners. This Skirmisher regiment is unlocked by taking the fourth dynasty legacy in the Grafton legacy track. Performs better in Urban terrain.

Flavour for House Shett of Gulltown (and Gull Tower)
Dynasty legacy track:
  • First Men Origins:
    grants a small boon to martial and prowess, as well as a small opinion boon to the different northern cultures that descend from the First Men.
  • Legacy of Osgood III Shett:
    grants a boon to diplomacy, head of faith opinion, and personal scheme power.
  • Gullmen:
    grants a boon to light cavalry pursuit and unlocks the recruitment of a unique Men-at-Arms regiment; the Gullmen.
  • True Friends:
    grants a boon to diplomacy, fellow vassal opinion and befriend scheme power. Also grants a chance of children becoming Gregarious.
  • Kings of the True Men:
    grants a boon to diplomacy per level of fame, level of fame impact, vassal limit, court grandeur and monthly diplomacy lifestyle experience gain. Also grants a reduction to the short reign penalty.

Special building: A special building have been added to Gull Tower in Gullview; the Tomb of the last King of the True Men. This dusty barrow grants boons to monthly prestige and renown gain.

Unique Men-at-Arms: A unique Men-at-Arms regiment have been added to House Shett; the Gullmen. This Light Cavalry regiment is unlocked by taking the third dynasty legacy in the Shett legacy track.

Minor changes
  • Added localization for culture opinion modifiers for barrowman, hill clansman, wolfswood clansman, crannogman, skagosi, northman, valeman and mountain clansman cultures because I needed it.
  • Added localization for religion opinion modifiers for old gods south and old gods vale because I needed it.
  • Added decimal removal to the opinion modifiers liste above, as well as the opinion modifiers that got localization in the previous version, since I forgot it.
  • Added localization for the titles k_fingersTK (The Fingers) and k_gulltownTK (Gulltown).
  • Changed the house words of House Grafton of Gulltown from "Renown, Triumph and Labor" to "Prosper and Persevere". Canon words for the Graftons does not exist as far as I know, and I preferred the latter; goes well with the theme of Gulltown as a prosperous city.
  • Changed the house words of House Shett of Gulltown from a randomly generated motto to "True Men, True Friends". Canon words for the Shetts does not exist as far as I know, and I preferred the latter; goes well with their origin as Kings of the True Men.
  • Changed the house words of House Shett of Gull Tower from "The Spirit of the Unicorn Grants Us Might" to "True Men, True Friends". Canon words for the Shetts does not exist as far as I know, and I preferred the latter; goes well with their origin as Kings of the True Men.

Update: May 21, 2023 @ 4:57pm


AGOT: Minor House Flavour: 0.3: Fertile Fields


Flavour for House Rowan of Goldengrove
Dynasty legacy track: House Rowan have gotten its own legacy track, consisting of five legacy perks for you to spend your hard-earned renown on:
  • Green Seedling:
    being descended from Garth Greenhand, House Rowan gets a small opinion boon with the cultures of the Reach, and a little prestige each month.
  • Legacy of Rowan Gold-Tree:
    more domain taxes, attraction opinion, romance scheme power and elopde scheme power. Adds a small chance of children becoming Mystics.
  • Marshalls of the Northmarch:
    a boon to martial skill and monthly control growth.
  • Bountiful Orchards:
    increased fertility and some extra tax each month.
  • Resolute Riders:
    boons for heavy cavalry and and a little prestige each month.

Special building: A special building have been added to Goldengrove; the Goldengrove Golden Orchard. This fruitful cornucopia comes in three upgradeable stages, granting boons to tax, guest opinion, monthly prestige gain and disease resistance. As the saying goes: An apple a day keeps the silverlink-chained Maester away.

Flavour for House Tarly of Horn Hill
Dynasty legacy track: House Tarly have gotten its own legacy track, consisting of five legacy perks for you to spend your hard-earned renown on:
  • Green Seedling:
    being descended from Garth Greenhand, House Tarly gets a small opinion boon with the cultures of the Reach, and a little prestige each month.
  • Legacy of Harlon and Herndon:
    boon to prowess, twin opinion, max size of archer regiments, archer damage, archer toughness, monthly prestige gain and reduction to archer maintenance. Adds a great chance of children becoming Hunters.
  • Marcher Lords:
    a boon to martial skill, prowess, max size of archer regiments, archer siege progress and archer toughness. Also adds an opinion maulus with all Dornish cultures.
  • Hunting High and Low:
    reduced stress gain, increase to troop movement speed and archer screen.
  • Born to Battle:
    boons to allowed number of knights (captains), knight (captain) effectiveness and reduction to friendly fatal casualties in battle.

Special building: A special building have been added to Horn Hill; the Horn Hill Hunting Grounds. This gamefilled leafy domain comes in three upgradeable stages, granting boons to tax, archer toughness, archer maintenance, archer cavalry toughness, archer cavalry maintenance, prestige gain and a reduction to stress gain.

Flavour for House Osgrey of Coldmoat
Dynasty legacy track: House Osgrey have gotten its own legacy track, consisting of five legacy perks for you to spend your hard-earned renown on:
  • Former Marshalls:
    boon to martial skill and monthly control growth.
  • Legacy of the Little Lion:
    opinion boon to all cultures of the Reach, opinion maulus to Westerman culture and adds a chance of children becoming Brave.
  • Chequered Lions:
    adds a chance of children becoming Honorable.
  • Sharing is Caring:
    boon to fellow vassal opinion and max allowed sway schemes.
  • Formidable Fortifiers:
    boons to fort level, garrison size, building construction time and holding construction time.

Special building: A special building have been added to Coldmoat; the Coldmoat Outworks. This impregnable defensive deterrent comes in three upgradeable stages, granting boons to fort level, garrison size, hostile raid time, defender advantage, monthly prestige gain and monthly control gain.

Minor changes
  • Added localization for culture opinion modifiers for reachman, shieldman, vineman, honeywiner and marcher cultures because I needed it.

Update: May 20, 2023 @ 12:35pm


AGOT: Minor House Flavour: 0.2: Andal Ambition


Flavour for House Vypren of Stillfen
Dynasty legacy track: House Vypren have gotten its own legacy track, consisting of five legacy perks for you to spend your hard-earned renown on:
  • Andal Origins:
    clergy like your dynasty members a bit more, as does the religious head, you gain a bit more piety each month, and a small increase to your martial skill. All this is conditional on remaining a Faith of the Seven worshiper.
  • Legacy of Vorian Vypren:
    your dynasty members gain a small boon to prowess and heavy cavalry damage.
  • Societal Leapfrogs:
    dynasty members tend to get the trait Ambitious.
  • Fenfolk:
    skirmishers get toughness increased, gain a bit general defender advantage and greater specific combat advantage in wetlands.
  • Poisonous Toads:
    increase to intrigue, hostile scheme success chance, and increase to monthly intrigue lifestyle experience.

Special building: A special building have been added to Stillfen; the Stillfen Lily Pad Pond. This relaxing pond comes in three upgradeable stages, granting bonuses to fertility, attraction, stress reduction, monthly county control change, monthly prestige gain and diplomacy.

Flavour for House Vance of Wayfarer's Rest (and Atranta)
Dynasty legacy track: House Vance have gotten its own legacy track, consisting of five legacy perks for you to spend your hard-earned renown on:
  • Andal Origins:
    clergy like your dynasty members a bit more, as does the religious head, you gain a bit more piety each month, and a small increase to your martial skill. All this is conditional on remaining a Faith of the Seven worshiper.
  • Legacy of Armistead Vance:
    your dynasty members have a tendency to get the trait Authoritative. In addition there is a slight boon to monthly prestige, prowess, knight (captain) effectiveness and monthly piety gained per knight (captain) in service.
  • Watchful Warriors:
    hostile schemes against your dynasty members are less likely to succeed.
  • Advance the Vance:
    Unlocks a special decision to unite the two Vance houses.
  • Vance's Lances:
    increase to heavy cavalry damage and toughness, additional max size and maintenance reduction for heavy cavalry.

Special building: A special building have been added to Wayfarer's Rest; the Tomb of Armistead Vance. This legendary resting place is non-upgradeable, but grants a boon to monthly gained renown and prestige.

Special decision: A special decision have been added; if you belong to House Vance, and control both the High Lordship of Wayfarer's Rest and the High Lordship of Atranta, and you additionally have unlocked the fourth Vance Dynasty Legacy, Advance the Vance, you can now unite the two Vance houses.