Call of Duty: Black Ops III

Call of Duty: Black Ops III

NO MERCY
Mostrando 1-10 de 17 aportaciones
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Actualización: 3 DIC 2024 a las 15:01

v2.1

  • Added couple of Side EE
  • Changed Zombie sounds to L4D sounds
  • Added audio que to Thrasher
  • Added shovel and dig sites

    Actualización: 4 MAR 2024 a las 17:51

    v2.0

    • Fixed pile up spots
    • Removed perk limit
    • Removed Etheral Razor, Bandolier Bandit, Victorious Tortiste
    • Added Death Perception, Muscle Milk, Tactiquilla
    • Removed MG82
    • Removed Swissk31
    • Added Diamatti
    • Added Amp63
    • Weapon balancing adjustments
    • Wall buys removed from box
    • Added muzzle flash to upgraded snipers
    • Added Thrashers Boss
    • Added Traps
    • Added Ambience
    • Extra vista
    • Added light sources
    • Extra details added

      Actualización: 21 ENE 2024 a las 12:44

      v1.9

      • Adjusted map lighting
      • Added light sources
      • Extra details added
          Adjust the overall brightness of the map

      Actualización: 23 ABR 2023 a las 14:12

      v1.8

      • New PaP muzzle flash for lmgs/rifles
      • Default zombie limit increased to 30
      • Plague hound/zombie traversal adjustments
      • Player mantle adjustments
          A new custom muzzle flash for PaP lmgs/rifles for missing muzzle flashes on certain guns

      Actualización: 19 ABR 2023 a las 14:03

      v1.7

      • New Pack a Punch camo

        Actualización: 18 ABR 2023 a las 18:41

        v1.6

        • Added some mantling across the map

          Actualización: 17 ABR 2023 a las 19:11

          v1.5

          • Weapon balancing adjustments
          • Added Electric Cherry to the Wonderfizz
              Toned down most of the guns and their upgrades to be more aligned with BO3 weapons power.

          Actualización: 16 ABR 2023 a las 19:21

          v1.4

          • Some traversal adjustments
          • Added more traversals for plague hounds/zombies
          • Plague hounds appear in normal rounds
              Plague hounds will now begin to occasionally appear in normal rounds, staring at round 10.

          Actualización: 15 ABR 2023 a las 20:45

          v1.3

          • Fixed all zoning issues
          • Added more traversals
          • Updated Plague hounds to use traversals
              Players can now open the map in any order without dying from death barriers.

          Actualización: 13 ABR 2023 a las 20:19

          v1.2

          • Fixed some zoning issues
              Opening Doors in a certain order caused zone's not to activate properly. Lemme know if i missed any.