Garry's Mod

Garry's Mod

Vermilion Server Management [Legacy/Outdated]
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Update: Sep 27, 2014 @ 3:44pm

- Fixed missing permission.

Update: Sep 27, 2014 @ 3:25pm

- Fixed inability to save rank colours

Update: Sep 27, 2014 @ 2:59pm

- New gui style (thanks Wheatley!) (if you REALLY want the old style back, there is a checkbox in the client options. Note that this is probably not the final version and we are working on it)
- Coloured console output
- New load stage
- Fixed title mistakes
- Deleted some old code that was causing issues
- Added chat tags + rank colours
- Added autosave
- Added DataChangeHooks
- Added ability to select chat command predictions
- Rewrote the death notice system
- Can now impose limits on the owner rank
- Banned is no longer a protected rank
- Added duplicate checking to more lists
- Added automatic setting updates to apply suggested settings for certain gamemodes (TTT, Murder, Cops and Runners are the only ones currently supported)
- Added !steamid
- Added !timescale
- Added !stripweapons
- Added !convar
- Added !deaths
- Added !frags
- Added !armour
- Added !decals
- Added !kick_vehicle
- Added !ignite
- Added !extinguish
- Added !random
- Added !stripweapons
- Added !suicide
- Fixed typo in instructions
- Fixed error in instructions
- Added new context properties
- Moved prop protection, skybox and vote settings into the server settings menu
- Rebuilt the server settings menu
- Added direct TTT integration
- !settraitor
- !setinnocent
- !setdetective
- !setcredits
- !restartround
- !haste
- !roundtime
- Added ability to turn off the scoreboard
- Added ability to turn off death messages
- Added more flexible limit settings
- Fixed missing permissions

That was a big update, and it took two weeks. Sorry about not updating last week, I found a few major bugs at the last minute and didn't want to push it out.

Update: Sep 13, 2014 @ 4:00pm

Ok, that was a big stuffup.

- Fixed being unable to remove permissions from a rank.
- Fixed adding duplicates to lists that shouldn't have duplicates.

Update: Sep 13, 2014 @ 3:18pm

- HTML MOTD
- Predictive chat parameters (for real this time)
- Chat Censor/Anti-Advertisement
- Added bind nag
- Finished spawn limiter
- Fixed a lot of bugs with the last update
- Rebuilt addresource to keep a list (doesn't load this list automatically yet)
- Added !listresources
- Added !removeresource
- Added !steamid
- Player ragdolls now keep angles and velocity. The player also respawns where their ragdoll was when un-ragdolled.
- Added !ping
- Added !explode
- Added !version
- Added more search bars
- Added missing permissions
- Aliased !teleport to !tp
- Made more chat commands case-insensitive


This was a very late update due to unexpected glitches with the parameter prediction system that meant that chat commands would no longer execute correctly (and Doctor Who was on). As always, if you notice any bugs, please report them ASAP.

Update: Sep 6, 2014 @ 2:21pm

- Added option to redirect all notifications to the chat
- Added search for limit panels
- Added Model Enforcer
- Fixed !teleport
- Added !goto
- Added !bring
- Added !tppos
- Added command correction (will suggest commands if you mis-type a command. This will eventually be used to automatically correct the command if you type it incorrectly)
- Usernames in some commands are case-insensitive. Management commands such as "ban" and "kick" where it is imperative that case does not get in the way of user selection are still case-sensitive.

I would have liked to have added a lot more, but I was quite sick when I woke up (at 1pm) and didn't have as much time as I had bargained for. I'll try to implement more next week.

Update: Aug 30, 2014 @ 2:21pm

Added auto-promotion system. Added security advisor. Reorganised permissions for the kill commands. Continued to work on the scoreboard, some commands are now active. Added context menu properties to players (admins can right-click on players in the context menu [holding 'c'] and run commands such as ban, kick and view steam profile)

Sorry for the inactivity recently, I had a small period of feeling a bit depressed, but now I'm back. However, I have college to deal with next week, so I'm going to be very busy and may not be able to update Vermilion as much as I would like. To make this completely clear: I am NOT giving up on Vermilion, so don't upload "unofficial" versions to the workshop, I will just slow down with the updates (simple bug fixes will still be made ASAP, but new features are going to take longer).

Update: Aug 20, 2014 @ 4:26am

Added votes. Fixed issue where you cannot unfreze props with the physgun.

Update: Aug 18, 2014 @ 9:47am

This is probably the biggest change to Vermilion since its release on the Steam Workshop.

=== Added ===
- Background to command predictions
- Alert about setting owner on dedicated servers. (Can be turned off in the Vermilion Menu)

=== Changed ===
- Rebuilt the entire data storage system to reduce load on the server and make accessing the data stored by Vermilion even easier. Your configuration files should be upgraded the next time you start your server/a new game. Since this is a MASSIVE change, things are most likely broken. I have done as much testing as I can/feel is reasonable, but it is up to you to report bugs.

=== Fixed ===
- Fixed an issue where the Loadout was failiing to update properly.

Update: Aug 16, 2014 @ 1:53pm

Added Skybox Protector. Made the hook.Call override more effective. Added an autosave feature (60 seconds).