Garry's Mod

Garry's Mod

[LVS] - Helicopters
Showing 21-30 of 41 entries
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Update: Feb 28, 2023 @ 2:16am

fixes / changes
  • fixed hovermode doing a wierd jump on deactivation

Update: Feb 26, 2023 @ 4:50am

fixes / changes
  • removed the sound overflow workaround until it becomes an issue with helicopters. They usually only have 1-2 sounds so its probably not needed here

Update: Feb 25, 2023 @ 4:34am

fixes / changes
  • allow full sounds ona vehicle if vehicle max count = 1 for development/debugging purposes

Update: Feb 24, 2023 @ 10:59pm

fixes / changes
  • added a workaround for sound overflowing issues

Update: Feb 21, 2023 @ 3:05am

fixes / changes
  • added missing roll/X-Axis override in direct input

Update: Feb 14, 2023 @ 11:02am

fixes / changes
  • added ability to change camera height with scroll wheel

Update: Jan 31, 2023 @ 8:38am

fixes / changes
  • fixed Y sensitivity setting breaking pitch key input

Update: Jan 28, 2023 @ 2:47pm

fixes / changes
  • fixed gunship warp cannon destroying rotors when it shouldn't

Update: Jan 27, 2023 @ 8:49am

fixes / changes
  • added warp cannon for the gunship

Update: Jan 24, 2023 @ 3:04pm

fixes / changes
  • reduce tail rotor health so it has a higher chance of breaking in combat