Left 4 Dead 2
Short Toll
Mostrando 1-4 de 4 aportaciones
Actualización: 28 ENE 2023 a las 17:39

x Fixed some misaligned/inter-penetrating textures
+ Added some missing grass sprites after the tunnel and finale area
- Deleted/moved/added some props for visual integrity
- Light optimization pass on a building near the news van
x Hopefully fixed a crash occuring during the outro sequence

Actualización: 23 ENE 2023 a las 16:47

x Fixed some missing shadows near the start area
+ Re-added the forced finale ammo pile spawn (last difficulty balance)
+ Added a forced tier 2 riffle spawn in the train yard's safe room
- Ever so slightly increased the overall ambient lighting

Actualización: 21 ENE 2023 a las 15:39

x Fixed several invisible textures.
- Removed any "forced" ammo pile spawns, instead added 3 or 4 additional randomised "hidden" ammo piles as unofficial spawns around the map (maybe harder to play now, so I might re-add some forced ammo if deemed too difficult, please let me know !)
+ Added a forced auto-shotgun in the train yard small building ;)

Actualización: 18 ENE 2023 a las 8:12

Short Toll

The fourth map of the Short Series, released for L4D2 13th birthday (17 Nov ;)

Enjoy !