Garry's Mod

Garry's Mod

[LVS] - Star Wars
Viser 21-30 af 68 forekomster
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Opdatering: 15. okt. 2023 kl. 15:52

fixes / changes
  • fixed duplicator erroring out on at-te and fakehoverbase

Opdatering: 11. okt. 2023 kl. 8:26

fixes / changes
  • fixed my own personal rendering 9/11 incident

Opdatering: 11. okt. 2023 kl. 7:50

fixes / changes
  • fixed ATTE being invisible after last framework update
  • fixed glass not rendering on LAAT

Opdatering: 11. okt. 2023 kl. 5:16

fixes / changes
  • fixed player getting stuck on the fakehover base spherical wheels

Opdatering: 25. sep. 2023 kl. 0:52

fixes / changes
  • added ENT:GetVehicleType()

Opdatering: 23. aug. 2023 kl. 14:54

fixes / changes
  • fixed missile performance being inconsistant on servers with high maxvelocity physics setting
  • engine damage system now uses health instead of one-hit-death method. By default engine health is 1/10 of max vehicle health, but can be changed in your self:AddEngine( pos, ang, mins, maxs, health ) line which now has an option for editing boundingbox mins/maxs aswell
  • nerfed HSD beamlaser damage to match iftx beamlaser damage

Opdatering: 9. aug. 2023 kl. 8:14

fixes / changes
  • added door system do n1 starfighter

Opdatering: 30. juli 2023 kl. 0:38

fixes / changes
  • updated to newest codebase

Opdatering: 27. juli 2023 kl. 0:17

fixes / changes
  • fixed oopsi in code

Opdatering: 19. juli 2023 kl. 13:17

fixes / changes
  • improved repulsorlift base low tick jerkyness