Left 4 Dead 2

Left 4 Dead 2

Bile the World script port
Viser 1-10 af 17 forekomster
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Opdatering: 12. mar. kl. 1:17

* Sanity check, use Entities.FindByClassnameWithin instead of LengthSqr checks.

Opdatering: 23. juli 2024 kl. 9:06

* Flaming Boomers and Boomers who were killed by Incendiary Ammo now set fire to all nearby infected on death.
(Idea by Xeno :])

Opdatering: 22. aug. 2023 kl. 4:32

* ah shit, here we go again

Opdatering: 22. aug. 2023 kl. 4:14

* Ass code altered to not run like ass and actually work in stopping bile from going through walls.

Opdatering: 17. juni 2023 kl. 22:31

* Updated settings.cfg system to update with new settings automatically.

Opdatering: 1. juni 2023 kl. 22:03

* Fixed a bug with dead common infected and dead witches getting puked on by Boomers resulting in invisible outlines in the air.

Opdatering: 8. maj 2023 kl. 3:34

* forgot to update info.txt

Opdatering: 8. maj 2023 kl. 3:27

* Added BileHintTime = 7 and FriendlyBileHintTime = 7 to settings.cfg.

Opdatering: 24. nov. 2022 kl. 0:26

* Fixed common infected showing glows in Realism mode.
Thanks to an actual cat for reporting.

Opdatering: 22. nov. 2022 kl. 7:32

* Fixed issue with special infected not being coated by Boomer explosion.
Thanks to Sasha Pines (no brain) for reporting.