Crusader Kings III

Crusader Kings III

A Special World - Special Building Compatch
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Update: Jan 19 @ 9:24pm

Update: Jan 16 @ 11:14am

Update: Jan 16 @ 8:50am

Updated with Medieval Arts updates
Fixed some triggers for localization and graphics
Added some 3d assets from TFE and retained some depreciated MA graphics.
Assets for Giant's Causway, Athens Pireaus (MPE only), temp ones Mt. Olympus, Mt. Aetna and Mt. Hekla.
Fixed missing Castel Monte when not using MPE or MB+s.

Update: Jan 14 @ 9:18am

Update: Jan 14 @ 8:24am

Update: Jan 14 @ 8:05am

Update: Jan 14 @ 7:03am

Update: Jan 13 @ 2:38pm

Update: Jan 13 @ 1:51pm

Update: Jan 13 @ 12:28pm