Stellaris

Stellaris

Halo: The Flood
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Opdatering: 6. nov. 2022 kl. 13:39

Added Flood Weapons:
1. Flood Bone Launcher (S-L) - Flood projectile launchers that are effective against shields and possess small shield penetration. Slightly ineffective against armor.
2. Flood Spore Cannon (M-L) - Flood bioweapon that fires acidic spores that are highly effective against armor and hull. Slightly ineffective against shields.
3. Flood Spike Launcher (XL) - Flood high-velocity artillery weapon that fires large spikes. Highly effective against hull and shields and has armor penetration. Ineffective against armor.
4. Flood Spore Missile (Torpedo) - Fires blobs of acidic Flood spores at a target. Full shield penetration and effective against armor and hull.
5. Flood Seeder Swarm (Strikecraft) - Swarms of Flood seeders that fire high-velocity spikes that penetrate both shields and armor.

NOTE: These weapons are a WIP and will change over time.

Future Additions:
- Adding custom Flood sounds to each weapon.

Opdatering: 15. okt. 2022 kl. 15:18

- Replaced the Flood swarm corvette with a modified wraith model to more resemble the Flood seeder infector in Halo Wars 2.

- Removed the background sounds from the gravemind portrait (Swarm portrait).

Opdatering: 7. okt. 2022 kl. 23:23

- Reduced the chance of infecting enemy ships to 5% (from 50%) to prevent issues with late-game lag.

- Guardian Leviathans cannot be infected through the Flood ship infection mechanic to prevent issues with leviathan story events.

- Also added ship infection limits to Crisis faction ships of the Unbidden and Grey Goo due to their non-organic and exotic physiology. Other crisis faction ships such as the Swarm or the Contingency can still be captured.

Opdatering: 5. okt. 2022 kl. 19:18

Opdatering: 29. sep. 2022 kl. 18:54

- Fixed an issue with Flood habitability on Flood Hive worlds.
- Added the Flood Hive habitability trait to the Flood origin.
- Changed the current Flood shipset corvette model with a different model based on the Wraith leviathan.
- Added Flood Biomatter armor as a component set for the Flood to offset the lack of shields. The armor increases hull and armor regen.

Opdatering: 28. sep. 2022 kl. 23:12

Opdatering: 28. sep. 2022 kl. 23:03

1. Added a new feature to the Flood origin that allows a chance for enemy ships that are destroyed to be infected and turned during combat.
- This feature is a work-in-progress so it may a bit overpowered. Let me know what you think about this addition.

2. Fixed an issue in the Flood origin with neighbor primitive civilizations owning a flood hive world instead of a regular random habitable planet.

3. Fixed some namelist issues with army types.

4. Updated some textures for the Flood NSC shipset classes.


Opdatering: 26. sep. 2022 kl. 19:50

Opdatering: 21. sep. 2022 kl. 20:40

- Fixed an issue with missing Flood buildings.

Opdatering: 20. sep. 2022 kl. 16:37

- Changed the appearance of the Keymind ship.