Crusader Kings III

Crusader Kings III

Supernatural
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Update: May 26, 2023 @ 4:23pm

Version 1.24c
CHANGES:
+ 1.9.0.4 Version Compatibility
+ Removed 00_holdings.txt because they were overwriting the base game for no reason and thus breaking other mods

Update: May 26, 2023 @ 3:01pm

Version 1.24b
CHANGES:
+ 1.9.0.4 Version Compatibility
+ Changed some Hunter localization (some residual "Slayer" code was present from other mod)
+ New icons were created and added to the trait icon folder
+ VAL_ prefixes were changed to SPN_ from other mod

Update: May 25, 2023 @ 9:37am

Version 1.24a
CHANGES:
+ 1.9.0.4 Version Compatibility
+ Changed some "Lycan" localization to "Werewolf" (Going for 80/20 split, versus the original 60/40)
+ "Book" localization for the Magical Artifact to "Tome" (not completely, just partially for immersion)

BALANCING:
+

FIXES:
+ Stables, Smiths, etc. all show up now when using this mod
+ Changed Witchcraft events from OPINION=NO, OPINION=0

Update: May 23, 2023 @ 5:07pm

Version 1.24
CHANGES:
+ 1.9.0.4 Version Compatibility
+ Added Traveling to Witchcraft components
+ Added highlights to lifestyles for Supernaturals if you have the trait
+ Added new files for legacies, artifacts for better organization
+ Changed Niklaus and Rebekah Mikaelson DNA for better accuracy
+ Changed variables for better readability (immortal versus supernatural)
+ Changed Game Rules for Supernatural to have "Default" (On) etc.

BALANCING:
+ Increased Life Expectancy for Lifestoler magic from 25 -> 40
+ Revamped "Adoption" to be more unique from original author's version
+ Revamped some coding variables to be more unique from original author's version

FIXES:
+ Fixed dozens of localization fixes for Witchcraft for grammar, and punctuality in events
+ Fixed dozens of variable changes for files for better readability
+ Fixed the 00_perk_effects.txt document which fixed the Activities Dynasty Legacy
+ Fixed the Monthly Lifestyle XP from 0.## -> #% for all Supernatural traits
+ Fixed error.log issue with bearded script (99_beards_scripted_characters.txt
+ Fixed spn_killed_attacking localization bug

Update: May 20, 2023 @ 8:05pm

Version 1.23a
CHANGES:
+ 1.9.0.4 Version Compatibility
+ Emergency hotfix: You would receive the Supernatural Info page every year if you use the prior version (note that 1.23a doesn't show up because I forgot to change the file)

Update: May 20, 2023 @ 7:27pm

Version 1.23
CHANGES:
+ 1.9.0.4 Version Compatibility
+ Belial 10 years later event works as intended now
+ Many "Witchcraft" modifications made for latest DLC, thank you Rycie
+ Changed various files to help move away from V&L coding
+ Supernaturals can be Witches (for real this time)

Update: May 12, 2023 @ 12:56pm

Version 1.22a
CHANGES:
+ 1.9.0 Version Compatibility
+ Worked on fixing various bug issues that arose, thank you Rycie for helping

Update: May 11, 2023 @ 2:44pm

Version 1.22
CHANGES:
+ 1.9.0 Version Compatibility
+ Added 1 new Loading Screen
+ Made changes to make the mod compatible with latest CK3 Update

Update: May 10, 2023 @ 2:55pm

Version 1.21a

FIXES:
+ Mage Tower issue where you couldn't upgrade past level one
+ Error log issue with "progressing friend effect" causing THOUSANDS of errors, commented this out, hopefully this doesn't break anything (but if it does... it would be with artifacts of magic origin)

Update: May 10, 2023 @ 9:50am

Version 1.21
CHANGES:
+ 1.8.2 Version Compatibility
+ Removed the Werewolf Form model
- You can still shapeshift currently, it just doesn't change your portrait, but it applies the modifiers still

BALANCING:
+ Added -30 opinion for Hunters at Supernaturals
- IF they have the known trait

FIXES:
+ Removed some items from the Demon trait
- Made it impossible to remove in ruler designer, lol
+ Supernaturals are now opposite of Demon a well
- Demons couldn't be Supernaturals, but Supernaturals could be demons (fixed now)