Crusader Kings III

Crusader Kings III

Supernatural
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Opdatering: 4. maj 2023 kl. 7:00

Version 1.20b
CHANGES:
+ 1.8.2 Version Compatibility
+ Add demon trait to ruler designer
+ Removed "Supernatural" bookmark, may create a standalone mod one day for it
+ Reverted back to V&L muscularity so not everyone was buff as hell

Opdatering: 27. apr. 2023 kl. 17:14

Version 1.20a
CHANGES:
+ 1.8.2 Version Compatibility

FIXES:
+ Mage Tower
⠀⠀⠀⠀- Formerly producing a context switch error in the logs


KNOWN ISSUES:
+ Once Black Magic tree is completed, they didn't change focuses
+ Werewolf Form Issues
- Add eyes to werewolves
- Female Werewolf model has a face...
- Male Werewolf has people hair...
+ "Undead Army" from Necromancer gives Levies (not special units..); Cannot summon undead still.
+ Revamp the Magical Artifacts
+ Fix the Negative Skill impacts if Known Vampire/Werewolf is Accepted [Attempted to Fix, Can't Figure Out]

Opdatering: 20. apr. 2023 kl. 7:29

Version 1.20
CHANGES:
+ 1.8.2 Version Compatibility
+ Arcane Legacy "Open-Minded Lords" Perk
⠀⠀⠀⠀- Grants dynasty access to construct the Mage's Tower
+ Black Magic Focus
⠀⠀⠀⠀- Can be accessed at all times (minus focus switching cooldown)
+ Summon "Skeletons" (Requires Necromancer trait)
⠀⠀⠀⠀- Shows up as Man-At-Arms Regiment
⠀⠀⠀⠀- 20% Implemented (Missing .pngs, Balancing, etc.)
+ Supernatural Traits
⠀⠀⠀⠀- You cannot be a Witch & another Supernatural (Subject to change, again)
+ Total Revamp of Mage's Tower
⠀⠀⠀⠀- Changed from Special Building -> Duchy Building
⠀⠀⠀⠀- Changed from 2 -> 3 "tiers"
⠀⠀⠀⠀- Changed all the benefits


BALANCING:
⠀⠀⠀⠀+ Changed Hybrid Fertility to be -35% (Across all Tiers)
⠀⠀⠀⠀+ Changed Source trait base spawn rate from 0.01 in every 100, to 0.05
⠀⠀⠀⠀+ Changed "Known Vampire/Werewolf" negative stats to ALL -1 (Help balancing)
⠀⠀⠀⠀+ Added negative stats to "Known Hybrid" (-1)

FIXES:
⠀⠀⠀⠀+ Ancient Singularity (Magic Item)
⠀⠀⠀⠀⠀- Added more traits that can study it
⠀⠀⠀⠀+ Arcane Focus
⠀⠀⠀⠀⠀- Description updates dynamically
⠀⠀⠀⠀+ Supernatural Prowess to Muscularity Ratio
⠀⠀⠀⠀⠀- Changed BACK Muscularity to work as before (vampire women were too damn THICC) 20_spn_portrait_mod.txt
⠀⠀⠀⠀+ Black Magic Focus
⠀⠀⠀⠀⠀- Fixed the description; It was not showing up
⠀⠀⠀⠀+ Random Embrace Events
⠀⠀⠀⠀⠀- Events like.. A Bump In The Night, Peddler Event, Carriage Ambush, etc.
⠀⠀⠀⠀⠀- You are unable to encounter them if you already possess a Supernatural trait
⠀⠀⠀⠀+ Shapeshift: Werewolf Form
⠀⠀⠀⠀⠀- Partially fixed; AI that shift shouldn't have gorgeous hair while shifted anymore




KNOWN ISSUES:
⠀⠀⠀⠀+ Once Black Magic tree is completed, they didn't change focuses
⠀⠀⠀⠀+ Werewolf Form Issues
⠀⠀⠀⠀- Add eyes to werewolves
⠀⠀⠀⠀- Female Werewolf model has a face...
⠀⠀⠀⠀- Male Werewolf has people hair...
⠀⠀⠀⠀+ "Undead Army" from Necromancer gives Levies (not special units..); Cannot summon undead still.
⠀⠀⠀⠀+ Revamp the Magical Artifacts
⠀⠀⠀⠀+ Fix the Negative Skill impacts if Known Vampire/Werewolf is Accepted [Attempted to Fix, Can't Figure Out]

Opdatering: 5. jan. 2023 kl. 14:47

Version 1.19
CHANGES:
+ 1.8.1 Version Compatibility
+ Added ability to summon "Skeletons" if you possess the Necromancer trait
- Shows up as Man-At-Arms Regiment
+ Added more traits that can study the Ancient Singularity


BALANCING:
+

FIXES:
+ Muscularity works as normal (physique traits) 20_spn_portrait_mod.txt


KNOWN ISSUES:
+ Once Black Magic tree is completed, they didn't change focuses
+ Bump In The Night Event, gets bit by Werewolf, but trained by Hunter?
+ Add eyes to werewolves
+ Female Werewolf model has a face...
+ Male Werewolf has people hair...
+ "Undead Army" from Necromancer gives Levies (not special units..); Cannot summon undead still.

Opdatering: 23. dec. 2022 kl. 16:47

Version 1.18
CHANGES:
+ 1.8.1 Version Compatibility
+ Fixed the baldness


BALANCING:
+ In ev1.txt, increased chance of Demon escaping from 5% -> 10% (adds more flavor)
+ Werewolf (special unit)
- Added a 0.2 siege bonus
- Fort Level 5
+ Bats (special unit)
- Added a 0.2 siege bonus

FIXES:
+ Hybrid can now shapeshift into half-wolf/werewolf forms
+ Added "immune to disease" character flag for Vampires of all tiers (upon initial transition)
+ Removed a LOT of things causing errors


KNOWN ISSUES:
+ Once Black Magic tree is completed, they didn't change focuses
+ Bump In The Night Event, gets bit by Werewolf, but trained by Hunter?
+ Add eyes to werewolves
+ Female Werewolf model has a face...
+ Male Werewolf has people hair...
+ "Undead Army" from Necromancer gives Levies (not special units..); Cannot summon undead still.

Opdatering: 23. dec. 2022 kl. 0:13

hotfix for everyone being bald, lol

Opdatering: 22. dec. 2022 kl. 18:18

Opdatering: 21. dec. 2022 kl. 19:21

Opdatering: 20. dec. 2022 kl. 19:49

Version 1.17
CHANGES:
+ 1.8.1 Version Compatibility
+ Added some additional ways to get "Power Saturation" in the Magic Lifestyle
- This has not been checked for balancing, if you notice someone summoning demons, using powerful curse too much
enter this in the Report Bugs section of discord or steam
+ Added werewolf shapeshifting
- You can transform into semi-wolf, and full werewolf

BALANCING:
+ Changed Toss A Coin perk Monthly Income from 2.00 -> 1.65 (for balancing)
+ Changed The Witcher perk life expectancy from 30 years -> 35 years
+ Changed Pack Mentality perk Monthly Prestige from 1.00 -> 1.10
+ Changed On The Prowl perk hostile scheme resistence from 0.15 -> 0.20 (less likely to get capped)
+ Changed Alpha perk by adding an additional +10 years to Werewolf life expectancy
+ Changed Vampire (unit)
- Damage 250 -> 235
- Counters wolves 0 -> 0.15
+ Changed Werewolf (unit)
- Damage 200 -> 215
- Toughness 165 -> 185
- Counters skirmishers 0.25 -> 0.30
+ When Satiating Thirst and Satiating Hunger (events) you can no longer target Vampires / Werewolves
- Vampires
- Werewolves
- Children


KNOWN ISSUES:
+ Once Black Magic tree is completed, they didn't change focuses
+ Bump In The Night Event, gets bit by Werewolf, but trained by Hunter?
+ Female Werewolf model has a face...
+ Male Werewolf has people hair...
+ Balancing and Icon additions will be added for Shapeshift

Opdatering: 19. dec. 2022 kl. 11:03

Version 1.16
CHANGES:
+ 1.8.1 Version Compatibility
+ Supernatural character interaction categories added (vampire, werewolf, magic, hybrid)
olf, afnd full werewol
+ Changed werewolf life expectancy (8, 14, 20)
(I noticed Hunters can Witcher, which gives them 30+ years on top of their given 10)
+ Changed XP needed to level up supernatural lifestyles


FIXED:
+ Fixed many crashing aspects
+ Fixed witch tree not showing up when using Sappho Daughter mod (https://steamcommunity.com/sharedfiles/filedetails/?id=2902339656)