Garry's Mod

Garry's Mod

Icarus Project 1&2
Viser 11–20 av 22 bidrag
< 1  2  3 >
Oppdatering: 11. sep. 2022 @ 17.55

Update 9/11/22

Part 1:
- Re-arranged spawns of soldiers for different experiences everytime loaded.
- Fixed a camera issue relating to Elijah hall

Part 2:
- Catwalk added, thus adding another way towards third electrical plug.
- Bug fixes (Possibly?)

Oppdatering: 27. aug. 2022 @ 9.51

Update 8/27/22

- Some signs up and given some help for the third electrical station. Redesigns in consideration.

Oppdatering: 26. aug. 2022 @ 16.21

Update 8/26/22

- Added some more missng content
- Part 2, reoptimized some other rooms.

Oppdatering: 21. aug. 2022 @ 12.45

8/21/22

Altered end text because it doesn't make any sense to end the project here... There is more.

Oppdatering: 20. aug. 2022 @ 11.27

8/20/22
Release to the public.
Hopefully (Redacted)

Oppdatering: 20. aug. 2022 @ 6.17

8/20/22

One more change. Dark offices rooms expanded.

Oppdatering: 20. aug. 2022 @ 5.15

8/20/22

Release to the Public.

- Gameplay tweaks. Some story elements tweaks.
- Missing stuff should be packed in (Still checking).
- Still finding crash issues

Oppdatering: 19. aug. 2022 @ 17.23

Oppdatering: 18. aug. 2022 @ 17.19

Quick Fix (8/18/22)

- Details missing, showing up as little error boxes on walls now refilled.

Oppdatering: 18. aug. 2022 @ 7.25

Update 8/18/22

- Pack-it-all-in Day. Most content required are now packed in.
- Triggers re-orientated
- Soundscapes Added