Stellaris

Stellaris

Secrets of the Shroud
Viser 21-30 af 56 forekomster
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Opdatering: 27. apr. 2023 kl. 5:57

added scripted trigger

Opdatering: 25. apr. 2023 kl. 8:06

+ Fixed blurry component icons in ship designer
+ Fixed Runic Starbases not being able to build precursor ships

Opdatering: 18. apr. 2023 kl. 0:30

+ Fixed hyperion model and reimplemented PACS / Sentinels
+ added cloaking component, "Solid Snake Stealth Generator", and gave starbase cloak detection
+ increased range of t-slot missile

Opdatering: 8. feb. 2023 kl. 9:45

Opdatering: 4. feb. 2023 kl. 10:45

+ fixed AI roles of strike craft and PD

Opdatering: 1. feb. 2023 kl. 7:37

+ AoT mega turrets can now use runic reactors

Opdatering: 21. jan. 2023 kl. 22:27

+ prevented kuat empire from using theta techs
+ renamed file to prevent some overwrites (acot_combat_items_meshes -> acot_combat_items_meshes_theta

Opdatering: 21. dec. 2022 kl. 17:43

+ Fixed the (now obsolete) Cosmilite Hull appearing on game start

Opdatering: 20. dec. 2022 kl. 12:58

+ Made 3.6 combat rebalances. Perfect Runic doctrine works a bit differently: torpedoes are both energy and explosive, and interceptors aren't seperated.
+ Updated tech requirement for the event chain to start (reactor pe -> reactor re)
+ added a new trait, 'infinity calculator' that can be obtained from the technosphere event chain. (this gives a chance for DEs / non psionic DSs to gain the tech).

Opdatering: 14. nov. 2022 kl. 5:46