Stellaris

Stellaris

Realistic Pirates [3.14.☠]
Viser 121-130 af 157 forekomster
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Opdatering: 31. mar. 2022 kl. 4:17

fix few bulwark issues
sync with The Great Khan Expanded

Opdatering: 23. mar. 2022 kl. 10:15

version="3.3.3.0"
fix outer_bulwark diplo
bulwark code opt

Opdatering: 15. mar. 2022 kl. 7:57

Hotfix error.log spam - thx Dukko for report

Opdatering: 14. mar. 2022 kl. 19:55

few changes for the outer bulwarks

Opdatering: 14. mar. 2022 kl. 3:37

version="3.3.2.7"
fixed few scopes
added Privateer scaling with settings + disable option
https://github.com/F1r3Pr1nc3/Realistic-Pirates/commit/c5cfcdfd62640c875f47df30bcacd3350e1b69c9

Opdatering: 12. mar. 2022 kl. 13:20

version="3.3.2.6"
more compatibility using merger_trigger (Human Fallen Empire, ZoFE, The Empty Vagrant)
re-add vanilla pirate effects for backward-compatibility

Opdatering: 8. mar. 2022 kl. 12:33

Optimization: Replace a lot of deprecated vanilla pirate scripted effects with new syntax

https://github.com/F1r3Pr1nc3/Realistic-Pirates/commit/d5b260453203e75a19676ed9ac247fe9ffd8f0aa

Opdatering: 6. mar. 2022 kl. 15:35

improved Pirate Republic start
+ adding pirate fleet effects (not that important)
+ fix second Pirate Republic start (more restrictive)
https://github.com/F1r3Pr1nc3/Realistic-Pirates/commit/687c197f80ddae2ca179a19769d023fac38baeb2

Opdatering: 6. mar. 2022 kl. 1:34

better pirate army scaling with difficulty

Opdatering: 6. mar. 2022 kl. 0:52

few adjustments
made minor compatible with Ethical Gestalts
made pirate army scaling with difficulty
https://github.com/F1r3Pr1nc3/Realistic-Pirates/commit/bd6c4bc89ba94bed8832ca4338901368770dcacf