Stellaris

Stellaris

ABANDONED Honor Leaders - New Mechanic [3.7] LEGACY
Showing 31-40 of 44 entries
< 1  2  3  4  5 >
Update: Aug 8, 2022 @ 8:32am

version="2.4.5"
fix all remaining object namings with vars (changed in 3.4 - mentioned by doctornull)
bit more performance opt (removed doubled country modifiers)
nerfed corrupt trait honoring (halved all values - mentioned by doctornull)

Update: Jun 27, 2022 @ 5:10pm

version="2.4.4"
fix object renaming (changed in 3.4 - mentioned by doctornull)
bit more performance opt (removed class & skill icons due only random appearance - using new var syntax)
fixed random appearance of leaders dead
reduced error log entries

Update: Jun 11, 2022 @ 8:03pm

English fallback: + Japanese + Korean
cleanup / opt a bit all loc

Update: Jun 11, 2022 @ 6:59pm

3.4.3 Overlord
+minor scope issues
+Improved German loc

Update: Apr 9, 2022 @ 8:07am

ReloadView and the too much dying leaders notify should be reduced/fixed

Update: Mar 24, 2022 @ 8:16am

Change honor costs from influence to partial unity (as changed game mechanic / design philosophy 3.3 - hinted by Calvin)

Update: Mar 12, 2022 @ 3:41pm

minor fix scripted loc Charismatic
bit cleanup localisation keys (with vanilla ones)

Update: Feb 15, 2022 @ 12:10am

small code improvements (using switches, using active effects)
again try fix megastructure naming

Update: Feb 14, 2022 @ 12:40pm

Fixed localisation bug for megastructures, thx FLSoz for report.

Update: Feb 11, 2022 @ 4:04pm

version="2.2"
• Inbuilt compatibility for Civil Wars by MrFunEGUY