Call of Duty: Black Ops III

Call of Duty: Black Ops III

Shadow Moses Incident
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Update: May 31, 2022 @ 10:07pm

Minor Update of 2.0 that removed code for testing purposes.

Update: May 31, 2022 @ 9:52pm

Made Public...

Hope this goes over well.

Update: May 30, 2022 @ 6:06pm

Tried fixing some reflection probes in the Docks.... They are acting strange.

Adjusted Shield bench and lowered parts so the structs can be triggered easier.

Added some wallbuys, fast travel, pack a punch to NWSF area.

Added some quotes to a certain boss fight and added a little more difficulty.

Update: May 29, 2022 @ 8:30am

Update: May 29, 2022 @ 7:28am

Update: May 29, 2022 @ 12:54am

Updated some reflection probes that were corrupted/compiling weird.

Added voice lines to [Redacted] fight.

Added "laser" wall preventing players from damage tanking the electrified floor.

Added a buyable debris shortcut and swinging door shortcut.

Added Buildable Shield (Need to Test if it works)

Update: May 25, 2022 @ 7:24pm

Update: May 23, 2022 @ 6:47pm

Update: May 15, 2022 @ 12:33am

Added Nuclear Weapon Storage Facility
- 1F
- Railing
- Cargo Truck
- Elevator
- B1
- Hallways
- Offices
- Bathrooms
- Commander's Office
- B2
- Electrified Floor
- Generator
- Bloody Hallway
- Hal's Lab

Programmed text for a Quest/Hint and Location Update on the HUD.

Added SoulBox and second buyable ending area in Commander's Office for those willing to go the extra mile.

Also testing out some modified security camera code thanks to an UptownPapi Youtube tutorial.

Update: Apr 22, 2022 @ 7:57pm

Updated more lighting due to reflection probes messing with everything (I'm still very much a noob when it comes to them)

Updated the wall spawners in the starting/docks area.
added volumetric to docks green lights.

Added random doodads in the blaze phase / boiler room.
Added music track to the Tank Boss - Yell (Dead Cell) [MGS2]
9 Second intro and then a 96 second loop. Almost pairs up with the max ammo timer.